Architect Archive
Thread: The going price of a heavy extractor is...
Depends what extraction rate?
My princing ranges from 80k (for ER 7) to 140k (for ER 13).
Ive been ranking them like this (for ore miners)
Medium 7 - 60k
Medium 8 - 70k
Medium 9 - 80k
Medium 10 - 100k
Heavy 10 - 100k (!!!)
Heavy 11 - 120k
Heavy 12 - 150k
Heavy 13 - 200k (this is what I used to sell 10's for....by the truckload)
The sub optimum makes are usually the results of a duffed experimentation as opposed to my attempts to craft variery.
Its hard to say yet if this pricing structure will persist.
Regards, Bob'the
I have made (factoy run) 100 97% Ore Mining Units (hurrah for dullary steel)
But that pricing sounds like it might stick. The biggest obstacle to getting 200k for a heavy harvester prepatch was the knowledge that if you had a 76% ore mining unit schematic, you couldn't build a *bad* heavy if you *tried*. So your BER11 and the Construction IV guy's BER7 cost you both the same amount.
Post-patch, there's definitely an element of risk. You can't tell until final combine what you wind up with. And resource quality finally matters. So yes, I think the market will realize that it takes more work to come up with a high-rate harvester post-patch, and adjust prices upwards accordingly.
My sense is that rate 4-7 mediums are dead. If you are lot-constrained and need to move up, you will go up to the rate 8-10 mediums.