Architect Archive
Thread: Structure Experimentation tapes
+25 is the cap for all skilltapes and since you only get 1 new experimenting point for each +10 you only need to go to +20 to get the 2 experimentation points.
The last +5 just add to better dice roles I think.
//Tenjiwi
Unless you are not going to MASTER architect then you will not currently need any SEA's to be able to make BER10s , 13s.
The most important thing is resource quality and that is HR,SR and UT stats. You could have a hundered extra exp points and still never make a BER13 unless the resources are good enough.
Just to back up the above statements... Resource quality is =everything=.
I have 10 Expt. points and can make BER13 using just 7 of them.
I buy them for the smple reason that I expect this all to cahnge one day. I cannot believe that the current system for experimenting by architects, which is effectively single line experimentation, will not be changed one day to at least make the alternative exp lines more meaningful. Therefore I buy these as and when I see a good deal and hold them for that glorious day.
(of course I wouldn't advise anybody else on Bria to do the same, that will just drive prices up for me...)
Right now, with my high quality steel and some Good Abine ore.. the only thing I would use the SEAs for is further hopper expansion (not much 2 points could give) and minimizing crit failures. As it stands now, I can most of the time come back after a crit failure on 2 points being spent.. and even if I end up one less BER, I can sell that or prize/gift it away.
The investment to get those 20 points of Experimentation is too much to get any real benifit from them for me.
Well I havnt managed to get the tapes yet, but with the standard quota of exp points I made my first BER13's yesterday with 2 points to spare.
Cheers all for help.