Architect Archive

Thread: Any Tips for a New Architect

honford
Sun Sep 19, 2004 5:10 am
#1

Saturday,I made a alt and grinded her to Novice Architect,I have decided I like that kind of crafting(my main Char is a Master Doc/Swords) and Have Decided to go master Architect/Merchant and focus on Harvestors,Houses and other installations.Any Helpful hints and ways to do stuff?Also,Any waypoints to get good ore,etc so i can get some heavys on it asap?I would appreciate any help you all can give me,I would like to become a outstanding member of the Architect community!My in game name for the architect is Borgie feel free to email me at that name or honford which is my main char.Thanks again!

Hon/Borgie

Domandred
Sun Sep 19, 2004 8:58 am
#2


Do you want to grind the profession or have fun and a well stocked vendor in the process....


Grinding:


Get yourself a few BER13 Minerals and mine Ore and Gemstones. Get Construction I and make Gungan Head statues till master. Use practice mode please, I'm tired of seeing a ton of statues in the bazaar for .5 cpu each.


Fun and well stocked Vendor:


Get some BER10 mineral extractors, but go ahead and pick up some 13's depending on funds available. Toss in a few personals too in chemical and gas, I can hear people crying now (Personals!! whaaaa!!!!). Put 2 to 4 of your fastest harvesters on Ore, 2 fast harvesters on crappy alluminum, steel, or any kind of metel. Eventually you will need Aluminum, Copper, and Steel. Don't worry about Iron ever unless it has really good UT/SR/HR. Put a personal or better chem on lubricating oil, a personal or better gas on reactive gas. Do not worry about stats on resources the first two days. Just get any resources out of the ground at all.


For Ore mine Carbonate preferrably, you'll need it later and it's much easier to have just one pile of the same stuff, then two or three piles of different ores.


Okay day two after your harvesters have coughed up some resources for you make 10 structure modules,1 light power core, and 1 small structure module. Combine those into a small house. Congradulations you have your first sellable product. Rinse and repeat until out of resources for the day.


Houses do not have any useful experimentation so using crap resources is fine, just keep pumping out small houses. Make sure you get a good variety of them too, like empty vendors nobody likes to see 100 of the same house floorplan.


At this time start watching for Steel or any other metal with 900+ UT/HR/SR stats. Also keep an eye out for Ore with those stats. If something spawns pick up your metal harvesters and get them to the spot.


Your first skill box to get is Installations I. Once you get that make yourself a Structure Factory. You'll want it later. Again experimentation only changes hopper size so don't worry about not being a master architect yet to make this. Do not sell this, it's for your use. Once you get yours finished go ahead and make another, and food, wearables, and equipment factories to sell on vendors. Make more small houses.


Get buildings II and then buildings III. This adds more house styles to your increasingly stocked vendor, including mediums.


Now start working on Construction II, III, and IV. NONE of this line needs experimentation but all of this line gives experimentation. Make city structures of various styles and put the up on vendor. The items here don't sell often but when they do it's usually followed by a large special order of furnitures.


Once you hit Con IV, THEN start working on Installations III, and IV. As your working this line upgrade your own harvesters first.


Now if you want master start dropping your exp into Furniture. You don't have to make furniture, just buy those trees.


Last get Master Architect.


This process will take a LOT longer then Gungan Head Statues but in the end it will be more rewarding, you'll have a good vendor stock, and you won't be kicking yourself that you threw away all that ore into practice mode.



I don't have edit so forgive me any mispellings, grammar, etc etc. I wrote this half asleep while sucking down my morning coffee trying to wake up lol


EDIT: WOOT I have Edit Now!!!

Message Edited by Domandred on 09-19-2004 09:10 AM



Master Pilot - RSF
Master Structure Trader
Elder Architect
Elder Merchant
Elder Artisan
Pawlin
Sun Sep 19, 2004 2:24 pm
#3


Awhile back I wrote this guide




I would recommend reading the FAQ if you haven't done so yet. Its stickied. There is a lot of info in there that you'll find useful, particularly the architect section.


There is also this old thread with tips



As far as waypoints to ore vendor, I don't think you said what server you are on. We'd need to know that.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
honford
Sun Sep 19, 2004 7:16 pm
#4

Thank you very much for the tips!I will get started on it shortly!I have printed all this out and will read it a couple times before starting the actual grind up this following week,I do have some Personal harvies on my vendor but those were what I did to grind up to Novice.Plus its something on the vendor so that doesnt get deleted.


When you talk of BER 13 minerals What are you talking about?Carbonite Ore?I got heavys out on Carbonite and tat Fiberplast right now,along with some 900 oq tat water for the the vendor.I will have more Heavys shortly just waiting on another Master Architect to get them done for me.Will I need a architects apron before i get to master?


My vendor is in Swamptown at the Outrigger West ,I dont have the exact WP as I didnt copy it down,But its by the City Hall Just north of it in a Large Cor house.


Again I wish to thank you for your help and my in game name is honford for the main char and Borgie for my Architect/Merchant so feel free to add me to friends list and message me at will

Hon
Pawlin
Sun Sep 19, 2004 8:14 pm
#5




honford wrote:

...When you talk of BER 13 minerals What are you talking about?...


BER - is Base Extraction Rate or the rate at which harvesters extract resources. BER13's are the maximum for heavy harvesters


...Will I need a architects apron before i get to master?...


You won't need an apron at all. Its entirely optional. You can get one if you want it but its not necessary to make maximum BER harvestesr. Additional experimentation points give us larger hoppers.












Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Domandred
Mon Sep 20, 2004 9:17 am
#6



The reason I said personals is two fold. First that personals are a LOT easier to place in mountains, forests and things like that. I keep a few just in case a 90+ spawn is in a spot I can't put down heavies or mediums. Second is that there is a few resources that you don't need 20K at a time of. Inert and Reactive gas for instance. You can put down a heavy and just stockpile up on the stuff, or do the "Just in time" farming that I do on those. The key is though the way I do it I make 2 or 3 generator turbines at a time. Where as if I farmed it with a heavy I'd do a factory run of a crap load of them...and causing even more storage space problem that I already have. It really depends on your business model here.


If you have money go for the heavies all the way accross and save the personals for placement issues. If you don't have funds for the heavies start with personals for the resources that don't take much.


For Ore...Heavies all the way.


I said Carbonate because generator turbines and a few others take carbonate ore, AND carbonate can be used in the generic low grade ore slots as well, so you kill two birds with one stone as it were.


Oh and Master Craft Apron...unneeded but nice to have. Without the apron I can hit 4 on personals, 10 on mediums, and 13 on heavies, 14 on fusions depending on resource quality. I have a 24 rated crafting station and don't use Bespin Port. What the Apron does for me, if Iwear mine, is improve the chances of getting an amazing or great success instead of a failure on experimentation. As far as additional points to spend I always end up with points for hopper size, which I don't use anyway because if you fail on hopper size it degrades the BER on the harvester for some dumb reason.

Message Edited by Domandred on 09-20-2004 09:21 AM

Message Edited by Domandred on 09-20-2004 09:22 AM



Master Pilot - RSF
Master Structure Trader
Elder Architect
Elder Merchant
Elder Artisan
Domandred
Mon Sep 20, 2004 9:33 am
#7

Just read my original post again and thought to myself that is going to be a crap load of houses, and no harvesters. Might even consider doing it in this order:


Installations I (for the factory)

Housing I

Construction I to IV

Housing II to IV


Will be a little longer to get medium houses, and probably more then enough small houses on vendors, but faster to the harvesters. If you ever feel like you have too many houses you can start turning those structure modules into walls and store the walls somewhere, on a vendor, storage house, that structure factory...whereever. Just remember that the larger structures includingharvesters use walls, each wall = 10 structure modules. 10 Structure modules = 1 small house. 1 Heavy Mineral = 7 Small Houses in terms of Ore and Structure Modules. So walls are important as you can see.



Master Pilot - RSF
Master Structure Trader
Elder Architect
Elder Merchant
Elder Artisan
honford
Wed Sep 22, 2004 9:05 pm
#8

Ok will do,again thanks for the tips,I am busy trying to get resouces before i start the grind.I got a 43% structure Crafting Station and a 14% tool so should be good there.Everyone I have talked to told me to do those statues to level and just delete them as you go.Is that ok and provice XP fast enough?Also,I am planning to stay in this profession(well as long as i can afford an alt)So,that should answer one of your questions.Carbonite Ore is hard to come by.LOL i dont have any and only 1 heavy on it cause dont have have anymore heavy mineral ones.

hon/borgie
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