Architect Archive
Thread: You Better Rethink Being an Architect on Lowca
After all the screw ups with resources its not a pretty picture. We moved 15 Harvesters on Friday eve after a resource switch,, We worked all night tosurvey new spots for each selected ore. I find out this moring that the resources switched again and now all my harvesters are on poor locations for any ore.. You say so what just move them.. OK heres a breakdown
15 Mediums @ 3k to redeed =45k All had various power reserves aprox 1 day each so to round off 1.5k each
After redeeding I have 15 deeds and forfit power reserves total cost 45k and 22.5k power lost @ 1credit per for a total of 67.5k
Now I reset all 15 harvesters and place 3l on them which is 2 days worth of work and place 3k power which is the same. so for this outlay the calculated cost is 45k fees and 45k in power. ToTal outlay of 90k
Now they figure out they screwed up the code somehow and the resources we mined all the first night are bugged and not useable. So they work all day to fix the problem and decide they wil give us soem random resources that dont match anything we have so far... Cost at this point is 1.1k to 1.7k credits per harvester and the same with power reserves. With a lil guess work id say this cost 42k for soem random ore thats NOT what I set the harvesters out for.
So now I have 15 poorly placed harvesters, lost 177k in credits, and have some ores that dont work with anything else I have...
Now O go to destroy my Harvesters and reset them to the proper spots I need BUT I cant now the solar energy in my pack which says solar enrgy under examination is reactive chemical and the harvesters wil not except it.. You figure out what the loss is to this point.................
Given the price of structure items at an avg of 2.5 to 3.5 credits per unit of material used and most structures take 4k to 50k ores the return on materials used is the lowest in the game that I know of.. Dont waste your time playing Architect........... Try a weaponsmith or armor smith if you feel the need to craft or even tailor as the returns are much greater on materials... Or the best thing would be dont doany crafting and you dont have to worry about tthe lil resource game....
Seriously ! before trying anything that takes larges amounts of resources think about maybe just swinging a gun or other weapon and run around in your birthday suit... Just a lil different version of quake thats all...
Please forgive to mispelling and poor typing skils but Im just too frustrated to even care anymore..