Architect Archive

Thread: Good and Bad so far that I've noticed

Darkflinx
Thu Oct 09, 2003 4:35 am
#1

Good... when you make Plants (made the large potted spikey plant so not 100% sure on the others) in factories they come in crates now.


Bad... Harvester hopper capacities vary wildly. Most of mine are all a flat 100k, but two are in the 13-14k capactity range which sucks on a heavy harvester.


Bad... some items still aren't pulled from crates properly when making them in factories. Heard wall mods and I personally tested and found that crafting stations using optional components can't be built unless you manually load each component into the hopper individually.


Good and Very Bad... factory crates can now be split into different sized stacks by double clicking. This is also extremely bad as you no longer pull items from crates quickly by double clicking. Very tedious and annoying for me to pull furniture items out of crates into my inventory to then sell on my vendors now.


Good... You can now drag crates into draft schematic slots to fillthe entireslot in one move. Gotta fill that slot requiring 6 small structure storage mods? Just drag your crate of SSSM's onto it.


Good... maintenance/power burn rates for structures now list by the hour rather than the half hour or whatever they previously did.


Bad... power burn rates (it didn't appear to affect maintenance) were double what they were pre-patch on some of my harvesters. 18k power on one heavy harvester which used to be enough for 10 days but now the status says it's only 5 days or so worth of power. If this is really working this way I can't complain as power consumption was made very insignificant after the Potential Energy boost that power resources got a month or so ago. Kinda ridiculous after that patch when a single fusion generator suddenly could provide enough power to run 13-15+ heavy harvesters for 1500 credits a day in maintenance.





Palomino of Flurry
seller of fine furniture, crafting stations, tools, and harvesters
-1916 -4368 on Tatooine just south west of Bestine
Raleran0
Thu Oct 09, 2003 7:08 am
#2

I agree with you with the crates. I think option 1 is split and 2 is "get item from crate". They need to flip those. Also watch out...while you can't split a crate, you can't combine the crate. They need to compare the item serial numbers and if they match add them together. (With a max per crate limit if they wish)
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