Architect Archive

Thread: Recommendation: New Type of Building

LadyGrey
Sat Nov 08, 2003 6:06 am
#1

I think we need a new type of building. There could even be several models and sizes. It would be a commercial building, rather than a house. There would be ways of putting up distinctive signs outside, and possibly a storefront area, where various merchandise could be seen from the outside of the building. The inside would not be subdivided into rooms, but would be a large area, with distinct places where vendors could be placed. Similar to a department store, where there are cash register stations. There would be various raised platforms, where merchandise would be displayed. With advanced business stats, a merchant could be eligible for extra storage in these buildings, though there would be an extra maintenance cost for that. Larger buildings could have a basement or attic area, which would have build-in storage lockers, which could be named to help with sorting out merchandise.


What do you think?




/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
LadyGrey
Sat Nov 08, 2003 6:07 am
#2

I think we need a new type of building. There could even be several models and sizes. It would be a commercial building, rather than a house. There would be ways of putting up distinctive signs outside, and possibly a storefront area, where various merchandise could be seen from the outside of the building. The inside would not be subdivided into rooms, but would be a large area, with distinct places where vendors could be placed. Similar to a department store, where there are cash register stations. There would be various raised platforms, where merchandise would be displayed. With advanced business stats, a merchant could be eligible for extra storage in these buildings, though there would be an extra maintenance cost for that. Larger buildings could have a basement or attic area, which would have build-in storage lockers, which could be named to help with sorting out merchandise.


What do you think?




/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Scortch
Sat Nov 08, 2003 10:12 am
#3

If they would just add a "Vendor List" entry to houses, that would help a LOT. You and Entry list, Admin List, Ban List, why not a Vendor List?


It would simply be a list of people that were allowed to place a vendor there (if they have the ability to place cendors) BUT, they wouldn't have Admin rights.


Along with that, there could be a Commision Fee set by the owner of the house. All sales from the vendor would get a portion paid to the owner. If the owner wanted to charge 5% commision for every sale, 5% of every sale would go to him. This would help pay for maint. cost on the house and a fee for them providing a good location, etc.


It would make shopping Malls a lot easier to create and the owner wouldn't have to tie up a ton of money on a regular basis.

DocSavag
Sat Nov 08, 2003 10:57 am
#4

Sounds like a good idea for player city building suggestions.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Amontillado
Sun Nov 09, 2003 1:46 am
#5

I'd like to see a whole range of commercial buildings. In fact I'd like to see them only available to merchants, and be the only place (along with merchant tents) where vendors can be placed.



Of course they would only be craftable by Architects

Jyynx_Westwind
Sun Nov 09, 2003 9:29 am
#6

Awesome Idea! With all the merchants/vendors in the game it would be nice to have a storefront to distinguish us from the houses. Good thinking Amontillado!



JYYNX WESTWIND - MASTER ARTISAN /MASTER MERCHANT


BULK RESOURCES SOLD: NABOO, THEED, (-4835, 5323) "Just North of the Theed Starport "


Forsaken Home & Garden "Best Fishin' Gear In the Galaxy" DANTOOINE, FORSAKEN, (420, 2331)



Page 1 of 1
Previous Next