Architect Archive

Thread: What is the lowest stats u have been able to hit BER 13 with

oiyan
Wed Apr 14, 2004 2:13 am
#1

So what is the lowest stats on ut/sr/hr that u have been able to still hit BER 13 with? For me, it has been 900s across the board but i havent tried anything less. I may have to soon and I am wondering how low i can go.



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Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


EnFERn0
Wed Apr 14, 2004 2:35 am
#2

Willing to waste alot of resources at the cost of a few low-end resources?



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'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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oiyan
Wed Apr 14, 2004 2:06 pm
#3

Anyone with something constructive?



____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


iamsiege7817
Wed Apr 14, 2004 2:59 pm
#4

Well of course the higher stats the better :


But for harvesters it's the steel used to make the ore units and in the final assembly that goes to your BER dont use the goodstuff for walls and generators and storage units they don't do nothing for BER use crap stuff for those.....


Also for chemical only use lubricatin oil nothing else !!!! the oil has none of those stats and therefor are not calculated in the formula for BER


But to make an educated guessI would think that anything lower then 850 and you will not get 13's but thats just my guess its probably a litter closer to 900 then 850 tho.....
Pawlin
Wed Apr 14, 2004 3:02 pm
#5

I havne't done the testing myself. Haven't felt like wasting harvesters ...


I have seen a "Crafting Assistant" spreadsheet around that had formulas that took the stats of your materials and then spit out the expected BER rating. e.g. if you knew the HR, SR & UT of the steel and stuff then you could use that Excel sheet to predict the BER. I don't have a link to it though, but if you can find it then it might be helpful to you.


Otherwise, we've had some brief discussion on the topic of how the forumla works in the old thread about how to get max BER.

Here's the link:

http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=45954

On the second page there is some discussion of a rough, basic forumla for determining BER from materials and experiment successes.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

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** Please refer to Elyssa's answer
oiyan
Wed Apr 14, 2004 9:21 pm
#6

thanks guys


I had no idea about the chemical, I have been using high ut chemical in my harvs. Guess that saves me some time trying to find good fibreplast





____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


EnFERn0
Thu Apr 15, 2004 7:43 am
#7

The point is, when using lower resource quality. The chance of making a 13BER harvester will decrease significantly.
And no body wants to experiment with this, because it's a waste of resources.


With high quality resources, you can easily obtain 13BER even with an Crit.





-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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