Architect Archive

Thread: Lighting in houses. (Corellia/Generic)

Gackt_da
Sun Jul 27, 2003 6:28 am
#1

I was wondering if anyone else experienced now much the lighting in Corellia and Generic houses were? When I walk into my house everything I had set down is underlit, but the walls are much brighter than the rest, so when I go to my favorite tailor and armorsmith, I have to get like 1 foot from their craft displays, turn on my light and eye it that way to inspect how it looks.


So I was just wondering if other people had this problem, and if they did, when would it be fixed?




Gackt Camui, TTB PA leader
Bounty Hunter
Valcyn
Manaman
Sun Jul 27, 2003 7:00 am
#2

As of right now the only lamp/lightsorce that works in the game is a torch. The inside of most houses are naturally dim and require light sources to brighten them up. But sadley some people would rather have a dim house then one with a torch blazing amoung all their techie gear. Untill the lights are turned back on there is simply not much we can do to give ourselves better looking light alternatives.. But i have developed a slight work around for this.. please see my post "tricks of the trade" in this sub.



-Oldman Rakon (Bloodfin's finest carpenter)




Oldman Rakon
~ Port Kensington Mining Company, Oasis Naboo~
Bloodfin Server
"There is no such thing as Gravity, the world just sucks."

MagusAlbertus
Sun Jul 27, 2003 8:09 am
#3

i've got this cool thing going with a torch inside of a large poted plant... which i re-name light flower.



it's very cool, i sugest you try it.

Chelis
Sun Jul 27, 2003 9:00 am
#4

I get the same problem Gackt, the interiors of the house are dim, with the exception of the walls which are fine without any light(corellia/generic). But if you turn your personal light on, the walls become blindingly glareful. Really hard to see suits of armore set up in these houses by walls.
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