Architect Archive

Thread: Question from non-Architect: Fusion generators

MulletMan01
Sun Nov 23, 2003 6:27 pm
#1

Did these get seriously nerfed lately? I bought one about a month and a half ago and it has a base extraction rate of 24. The same guy I bought it from now has generators with extraction rates of 10. Did he suddenly lose the resources he needs, or has the nerf axe swung in your direction?


I'm not complaining at all, just curious. With my generator, I can run all my large harvestors and factories, and still have way more power than I can use. In fact, I have made more money in the last week and a half just selling power(mostly to architects)than I have made in the entire 4 months I have been playing.


If it is not a nerf, if generators with extraction rates over 20 still exist, I intend to look for them.


MulletMan




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Tstorm
Sun Nov 23, 2003 7:03 pm
#2

I don't recall reading about this change in the patch notes, but it does appear to be the popular opinion that new fusion generators being built post patch are capped with a maximum extraction rate of 14. Even though this wasn't in the patch notes, it is likely to be intentional on the basis that GreenMarine had posted that fusion generators would likely be capped at some point because they were getting insane extraction rates.

As for existing "pre patch" fusion generators having an above 14 extraction rate, I'm not sure if this was intentional or not since again, this change as a whole wasn't in the patch notes. On the other hand, I do this it was a reasonable move on SOE's part to change new fusion generators without frustrating players who may have already paid more initially for these better fusion generators.
Pawlin
Sun Nov 23, 2003 9:15 pm
#3

My impression was that the fusions with a rating in the 20's was not intentional. I think that some fusions at some point ended up with high ratings like that but they were not meant to be such. I've had one customer told me that one fusion I sold them was as 25 and I could never reproduce that rating. the highest rating I was able to make was a 16.


Right now I'm not sure what the max for fusions is.




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Serbinator
Sun Nov 23, 2003 11:00 pm
#4

There was a small window before the patch enabling high BERs in which OMUs could be experimented (although at the time it had no effect) and during which the Efficiency of the final Fusion Gen build could be experimented. A small number of Fusions benefitted from this double experimentation effect and are now ridiculous. I've seen BERs up to 28 with these special Fusions and 20-24s are not highly uncommon. Another interesting side effect is that many of these Fusions have hopper sizes around 400k.


In another tribute to GreenMarine fine coding abilities... it was his intention this last patch to nerf the BER for all harvs and *especially* Fusions. He apparently had no idea that a BER Fusion above 16 was NOT craftable except by accident during about a 3 week period (which was 2 weeks before the harv experimentation patch went in). So... he ended up nerfing the hell out of Fusion Ions (which... going from 13-16 were far less imbalanced than Mediums going from 4 to 7) and then somehow allowing Meds to get to a staggering 10 BER!! (and heavies to 13!) Well.. at least Fusions are still cheap as heck to run.




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GogoDodo
Mon Nov 24, 2003 8:04 am
#5

personally i had 3 that were in the 20s, 2 28s and a 25. i sold one of the 28s like the boob i am. I thought that since they were in a backpack in my house they escaped nerf and had been 'bugged' into a higher BER. Cause i had ones identical to them in place and in a vendor for sale and they were nerfed.



G




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