Architect Archive

Thread: Heavy Harv/Factory Run Question

Scuddbacca
Mon Nov 24, 2003 2:00 pm
#1

I know that crafting a heavy harv by hand requires only similar walls, but if I make a schematic for a heavy harv, do the walls have to be the same serial number as used in the schematic in order for it to work in a factory?
PhazeDistortion
Mon Nov 24, 2003 2:12 pm
#2

No. This is one of the few exceptions to the rule. Also,if you do decide to makewalls ina factory, you do not need to usestructure modules with the same serial # either.



Phaze Distortion
Kauri Architect of the Year nominee
Scuddbacca
Mon Nov 24, 2003 2:30 pm
#3

Awesome, thanks for the info!
Corri
Mon Nov 24, 2003 5:41 pm
#4

Since walls and such are new in factories, can I get a confirmation on this? It sounds like there are two unique scenarios here:


1) I make 100 structural modules by hand (all unique SNs), pop 90 of them into a factory and use the last 10 to make a wall schematic. I can then get 9 walls? (ignoring additional raw materials).


2) I do (1) 10 times, take those 90 walls (so now 10 different SNs on my walls), make one more by hand (an 11th),and pop 84 of them into the factory along with some crates of other very high quality stuff, make a schematic for a 13 BER Heavy Mineral Mining Installation and hit 'run' and get another 12 of them?


The only reason I'm being to meticulous with my examples is that, as you said, no other factory manufacturing works like this... if I use 10 structural modules SN abcDEF to make my schematic, I would normally expect to need 10 structural modules SN abcDEF to make every single instance the factory pops out. So I'd love to hear some confirmation on this one


-Corri Agir; Desert Rose Outpost, Fort Tempest, Sunrunner

ZenDragonMLS
Mon Nov 24, 2003 5:52 pm
#5

I have done exactly this, only with medium chemical harvesters. Works great.

Procedure (not necesssarily how you *should* do it, but what I ended up doing over a week period):
- load in ore and metal and schematic for structure modules - produce crates of SM-A
- load in different ore, metal, and schematic for structure modules - produce crates of SM-B
- make a schematic for wall modules (WM-1) using ore, metal, and SM-A
- load that stuff into the factory input hopper and produce crates of WM-1 (using both SM-A and SM-B)
- do it again making WM-2
- make a schematic for the harvester using wall modules (any of them)
- load the harvester schematic, specific resources needed for the schematic, and arbitrary mix of wall modules into the factory and let it rip



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Scuddbacca
Tue Nov 25, 2003 7:54 am
#6

Tried this last night and it worked perfectly. I also noticed that if you view the schematic, anything that must be the exact same serial number will list that particular serial number on the schematic details.
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