Architect Archive

Thread: Power?

Harpua7859
Sun Jan 25, 2004 1:32 am
#1

How do I make power? My Mineral mining installments can't run without power!!



Thesbid Syngado

Sunrunner Galaxy
Former Member: Last Hope
Former Primary Residence: Travelers Respite: Tatooine

"I've got a bad feeling about this"
Ackdel
Sun Jan 25, 2004 1:47 am
#2

Set up a power generator just like any other harvester. Wind, Solar, or Fusion.


Alternatively, feed your harvesters radioactive minerals.




Crowne Morril
12pt Droid Engineer - 14pt Artisan (Retired)
Lorde Morril - "He'll zerg your Cloudsong"
Phaylen
Tue May 11, 2004 12:09 am
#3

Anyone know how rad power breaks down in regards to OQ and PE? How exactly does OQ and PEaffect how much power youget out of each unit youhave?
Pawlin
Tue May 11, 2004 12:30 am
#4

OQ does not affect the amount of power that you get from radioactive. Only the PE counts.


From the FAQ:



Q-0.5: How does the Potential Energy stat. of an energy source work when figuring the amount of power?


A-05: PE of 500 or less coutness as 1:1 ratio of power : units used. For any PE rating over 500 then you get PE / 500 effective power in your structure for every unit of resource used. Wind and solar do not exceed 500 but fusion ranges between 500 and 1000. e.g. 1 unit of PE 750 fusion will give you (750/500 ) 1.5 units of power when put into your factory or harvester.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Phaylen
Tue May 11, 2004 12:43 am
#5

Thanks a ton.
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