Architect Archive
Thread: Severe Factory Bug Correspondent Take Note.
At this point I started to sweat, wth was I going to tell the customer? Obviously my factory is one of those not-quite-fully-experimented-hopper versions, that even though it displays an output hopper capable of 100/100 items, it obviously only holds 83/100.
Well this is totally speculation, but speculation based on experience. The factories that I make that are experimented to 3000+ storage (whatever the heck that means - gotta love undocumented voodoo science) never have this bug. The ones that I don't have the bug. Use 320+ Mall Steel and 800+ Mall Ore to make the factories.
Fivo Asia
Message Edited by Cafa on 05-11-2004 09:34 AM
Yes this bug sucks.
It does impact all crafting professions. So maybe you can get your correspondent to work together with ours?
Ah, so that's what it is, a bug in the output hopper size. I have encountered this bug multiple times, but always thought I made a mistake with calculating the amount of resources needed and putting these into the ingredient hopper. In addition, I got a strange mail twice, with only one line, saying something like 'manf_error'... etc etc. followed by the standard mail that my factory has stopped creating items. I submitted this as a bug, but you probably never hear anything about the bugs you submitted...
So can anyone elaborate on the actual hopper size, cause I always believed you can store 100 items in it, independent of the experimented hopper size. The factories I sell have a hopper size of 3500+ , so I would like to tell my customers how much they can actually store inside these things.
yeah this is one of our top five issues..
I hear if you redeed and then replace the factory it resets it to 100.. I just wonder what causes it to loose space.. One of my factories is down to about 42 spaces..