Architect Archive

Thread: Power issues

MindlessRouse
Sat Oct 23, 2004 11:57 am
#1

I didnt see this in the faq point me to it if i missed it please


anyways


pertro fuel dosent seem to be working for power for me the liquid and the solid wont get depostided into the harvestors and factories wind power has worked but as um sure you understand i dont want to power 20 havestors and 5 factories with wind. i tryed that command /addp didnt work eather i have 50k of it in my inventory and not in a backpack and help would be nice thanks



Ruse
RHSF

TKA Rifleman
Pawlin
Sat Oct 23, 2004 1:30 pm
#2

Wind, solar or radioactive are the only things that will be used for power.


Other things with 'fuel' in their name are not usable as power. Ya its a little misleading.


Fusion is the most efficient and you can mine it with fusion generators or since its actually a mineral type you can also mine it with mineral harvesters though thats less efficient than a fusion gen.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Elyssa
Sat Oct 23, 2004 1:32 pm
#3


Curse your faster button pressing!

Message Edited by Elyssa on 10-23-2004 03:33 PM



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
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Elyssa was 1000% correct
-Pawlin

MindlessRouse
Sat Oct 23, 2004 9:04 pm
#4

no this is power 2 reasons


when i bought it it said power(liquid)

its a varaition(sp?) on radioactive chemicals



Ruse
RHSF

TKA Rifleman
Pawlin
Sat Oct 23, 2004 11:25 pm
#5






MindlessRouse wrote:

no this is power 2 reasons


when i bought it it said power(liquid)

its a varaition(sp?) on radioactive chemicals







Even though some things have names that make them seem like they should be useable as power they are not.


Only wind energy, solar energy and radioactive mineral are useable as power to run your harvesters and factories.


Solid petrochemical fuel is not usable as power. Liquid petrochemical fuel is not usable as power.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
MindlessRouse
Sun Oct 24, 2004 4:58 am
#6

what is it used for??



Ruse
RHSF

TKA Rifleman
Stawei_Idow
Sun Oct 24, 2004 11:58 am
#7

don't know many uses for it but class 4 liquid petrochem fuel, along with herbivore meat, is used in making advanced chemical release duration mechanism used in some medpacks and buffpacks.




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If they stopped the expansions for one year and gave quality revamps to the professions that need it most, many people would resubscribe.
With all the resubs, and the new players, there would then be plenty of money to hire enough people to do 2-4 quality revamps per year plus 1-2 larger expansions per year and/or 2-4 smaller expansions per year, and not give the BigWigs a pay cut. (Possibly even an increase)

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