Architect Archive
Thread: Power issues
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MindlessRouse
Sat Oct 23, 2004 11:57 am
#1
I didnt see this in the faq point me to it if i missed it please
anyways
pertro fuel dosent seem to be working for power for me the liquid and the solid wont get depostided into the harvestors and factories wind power has worked but as um sure you understand i dont want to power 20 havestors and 5 factories with wind. i tryed that command /addp didnt work eather i have 50k of it in my inventory and not in a backpack and help would be nice thanks
Pawlin
Sat Oct 23, 2004 1:30 pm
#2
Wind, solar or radioactive are the only things that will be used for power.
Other things with 'fuel' in their name are not usable as power. Ya its a little misleading.
Fusion is the most efficient and you can mine it with fusion generators or since its actually a mineral type you can also mine it with mineral harvesters though thats less efficient than a fusion gen.
Elyssa
Sat Oct 23, 2004 1:32 pm
#3
Curse your faster button pressing! 
Message Edited by Elyssa on 10-23-2004 03:33 PM
MindlessRouse
Sat Oct 23, 2004 9:04 pm
#4
no this is power 2 reasons
when i bought it it said power(liquid)
its a varaition(sp?) on radioactive chemicals
Pawlin
Sat Oct 23, 2004 11:25 pm
#5
MindlessRouse wrote:
no this is power 2 reasons
when i bought it it said power(liquid)
its a varaition(sp?) on radioactive chemicals
Even though some things have names that make them seem like they should be useable as power they are not.
Only wind energy, solar energy and radioactive mineral are useable as power to run your harvesters and factories.
Solid petrochemical fuel is not usable as power. Liquid petrochemical fuel is not usable as power.
Stawei_Idow
Sun Oct 24, 2004 11:58 am
#7
don't know many uses for it but class 4 liquid petrochem fuel, along with herbivore meat, is used in making advanced chemical release duration mechanism used in some medpacks and buffpacks.
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