Architect Archive
Thread: Getting bad results
Hi all.
A friend of mine wanted me to make him a food/chem crafting station and a General crafting station. So I head over to my own crafting station and start to work on the production. First I check what resources I have that is best for the various components.
A fully upgraded crafting stations requires 5 compartments (from the novice droid) and 2 of 2 other items (from master artisan) I have those skills so I start making those. The end result in the experimentation on each item for effectivness leaves me somewhere between 39-55% per item. To me this is ok. not bad but not great.
I then move over to my furniture station and starts to assemble these items with the resouces needed. 400 of steel/copper/alum and 50 low grade ore. Looking at what stats determines effectivness I see its conductivity for 100%. Copper is the best choice then. So I throw in 400 units of copper at 700ish conductivity and... crap... 1% effectivness. With 10 points to spend on experimentation I can only use 1 on effectivness. making it go up to 3% or so.
Looking at the effectiness of the general crafting station I am making it shows -12.??? %. That is a crappy station so I turn it into a practice xp thing.
I go over my stash of materials and select the absolute best I can get. None of them have below 650 in the requires stats for that item I am making.
second attemt makes me get 0% effectivness before experimentation. leaving me with no experimentation abbility in effectivness, so I spend it all on decay or what ever that other thing is. This time i didnt use copper but some steel with good conductivity stats.
third attempt. Good stats on the components and I figure I might be doing it wrong. So I add 400 of the ore that have good stats in decay (or whatever it is, and get crappy results.
This got to be a bug. Since the major patch we are able to examine crafting stations and such and see the effectivness. the ones I was using then had negative numbers so I replaced them with new ones I made and got between 6-16 in effectivness to the various stations. I used basically the same material this time as I did then.
Does anyone else suffer from the same thing I do. components turn out ok-great, but the final product is crap?
interesting.
So others are able to get good result in effectivness while experimenting. Before I got to 91% so there is something amiss.
But its like I told a friend. "I'm bugged. I can do things others can't and I can't do things others can."
Ah well.