Architect Archive

Thread: Urban Planner Suggestion

GoCanes
Wed Aug 20, 2003 7:02 am
#1

If nothing else, please add the ability to move all structures within the Player City. Harvestors should not be around "municipal" areas, so three shouldn't be any to move. Player housing should be able to be moved, with the Player's permission maybe... Add the ability to line up houses so that all doorways face a street andare on line and not jagged and gapped, etc... Maybe move all shops within a certain section of town, etc...


Just my 2 credits worth...




GoCanes - Radiant Server - Pikeman
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LuciferMullins
Wed Aug 20, 2003 7:35 am
#2

My only objection to what you say (other than the fact it could be horribly abused) is that it's unrealistic. Unless you have never been in an older city in oil country, there are "harvestors" within city limits, heck near houses, schools, and shops. Also shops in older cities were lined up oddly and disorganized.



Degriz Morningstar
Currently playing WoW on Kirin Tor
Dead Men Tell No Tales
Death and Honor
"Do not depend only on theory if your life is at stake."

Morel
Wed Aug 20, 2003 7:58 am
#3


They've stated that Mayors can kick out players from their cities if they want to, So if someone you don't want having a house in the middle of mainstreet won't move it willingly, you can get rid of them..



What I hope for is paved streets, shuttleports, cantinas, LIGHTS and the ability to make our shops differen;t from each other on the outside.



Mkappus
Wed Aug 20, 2003 8:09 am
#4

To clarify you can't kick them out. You can /warn and /ban them. Anytime they show up you can have your militia attack them.



Goliath
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