Architect Archive
Thread: Split Destroye and Redeed harvester in 2 function
Who wants to actually destroy their harvester?
Changing "Destroy" to "Redeed" will on screw people over who do not know/realize they need a certain amount of money in the maintanance.
Keeping it as "Destroy" will make them pause and hopefully THINK before clicking.
Knocky wrote:
Who wants to actually destroy their harvester?
Changing "Destroy" to "Redeed" will on screw people over who do not know/realize they need a certain amount of money in the maintanance.
Keeping it as "Destroy" will make them pause and hopefully THINK before clicking.
/Agree... although people screwing up means more business for us right?
I don't think he means to change the word destroy to the word redeed. The suggestion is to add another item to the menu, so you can plainly see a choice between "Destroy" and "Redeed" and pick whichever one you want.
I destroy personal harvesters all the time because they are disposable to me. As an architect I use all mediums and one heavy, but if I find a good spot with only a little room, I might throw together a small for temporary use. But when it's run for a few days and I'm done with it, it's not worth 1500cr for me to redeed it. I can build one for a few hundred resources, which isn't much for a master architect compared to other stuff I build.
Of course with the new change where redeeding keeps the money in it, it might be cheaper in the long run for me to redeed a small. We'll see.