Architect Archive
Thread: Re-deeding with credits and power transferring. Not a good thing.
It seems to me that while this may appear to be a good thing, it will just dry up the one market that was somewhat lucrative. Namely, selling personal harvesters on the bazaar. When people were required to pay 1500 to redeed a personal harvestor it was more profitable to buy a new personal harvester for 1000 to 1300.
Now there is no incentive to buy new personal harvestors.
Dev's should have made it so that only the amount over the old teardown rate would be recoverable.
Thanks for the info. I have yet to try a redeed because of work. I will be trying it tonight when I take down an old solar. I hope you are right.
It's basically the most helpful when the server freaks out and a resource shifts after 8hrs-10hrs on planet instead of the normal duration, since a lot of people, myself included, will pay up 3-4 days on maintenance and power ifI catch a resource just as it's shifting in.
I have yet to redeed anything now, but is there any info on the deed for how much maintenance/power is on the harvester already?
re-deeded one of my harvesters today. i left just the amount of maint it needed on it when i picked it up and some extra power.
when i set it down, i still had the power, but it took the maintenance. next one i move i'm going to put a little extra in the maintenance pool to verify i get the extra back. didn't see anything on the deed to indicate what it had on it, but i didn't look that close to be honest.