Architect Archive

Thread: Anyone else notice this?

delanstarrunner
Sun Aug 14, 2005 8:12 pm
#66






cahn-a-licious wrote:
nub!!?? ok, reread those stickies almighty. frs, guide to templates, saber crafting, crystal drops....and one day to day grinding guide that is updated as of 2 months ago. anyone can do what you did...which is read the top, click on the link then count the faq's. again, quality response and help from a leet speak master. dork.









__________SWAT__________________________________


Delan StArRunNer


___________________________AZZHAT TEH NOUN______


See Star Wars Galaxies pictures here!


cahn-a-licious
Sun Aug 14, 2005 8:13 pm
#67

it is late and i am cranky...my bad for the undue tongue lashing and name calling. just trying to get some help to our newer jedi.



Keed-Jedi
Cahn-not
I am a SOE customer. Now, if they would only treat me like one...
i used to be 4 accts out of 450k active accts
then 2 accts out of 250k
then 1 out of 200k
now 0 of 175k as of dec 25th....
i am a soe shareholder and do know how many active accts there are.
delanstarrunner
Sun Aug 14, 2005 8:25 pm
#68

Ya! Np, just remeber I didn't steal your . . . what was it a 'Cloud-sword'? Anyone remeber that guy that killed another in Korea over an in-game item.



__________SWAT__________________________________


Delan StArRunNer


___________________________AZZHAT TEH NOUN______


See Star Wars Galaxies pictures here!


cahn-a-licious
Sun Aug 14, 2005 8:27 pm
#69

am more interested in finding the creator of leet speak and beating him about the head neck and shoulder areas.



Keed-Jedi
Cahn-not
I am a SOE customer. Now, if they would only treat me like one...
i used to be 4 accts out of 450k active accts
then 2 accts out of 250k
then 1 out of 200k
now 0 of 175k as of dec 25th....
i am a soe shareholder and do know how many active accts there are.
rebelwraith
Sun Aug 14, 2005 10:30 pm
#70

baci needs to re-stick gizmo's vision for the FRS



_______________ Laviathon Oipoth ________________
__________________________ Pre-CU Jedi __________________________
_______________ LAW ________________
LAW is back punkass


ninjasempai
Mon Aug 22, 2005 2:06 pm
#71

just this morining it seems that most ships are harder ot hit, and once they are dissabled their hit boxes seem to go to almost nothing. is anyone else noticing somethign diffrent?



-- Weaver Irqi
KillerOfTheEwoks
Mon Aug 22, 2005 2:28 pm
#72

I have noticed that it seems you have to hit the ships directly in the right spot, or else the ship wont take damage. The weirdest part is that no hotfixes or patches have been released latley...bug, or maybe were just crazy?

AlmightyBob
Mon Aug 22, 2005 2:35 pm
#73

Go to nothing and stay there? It's intended, I believe, for ships tobe invinciblefor a short while after you disable them - guess it's for when you're running a capture mission with a level 2 target and 3 or more level 8 guns hehe. Anyway is that not it?
Nearro
Mon Aug 22, 2005 3:11 pm
#74

I've noticed that for quite some time when out in Deep Space. If you disabled a gunboat, the next 3-4 seconds does no damage to the ship. I use that to my advantage to get right in under them and line up the killing shots. As to why, I think AlmightyBob said it best, it's probably for when you need to disable a ship far under your firepower.



NearroCEO of NearroSpace
Nearro's-Ships CrafterHead Engineer and Productions Manager, NearroSpace
-1033, -4372 Naboo, just 540m North of Oasis, Bloodfin
=====Nearr's Armorsmith Cheat-Sheet=====
=====Nearro's DPS Calculator=====

Attacca
Mon Aug 22, 2005 4:21 pm
#75

Maybe...I think ya'll are imagening things, nothing seems different to me.


With gunboats, I think what you're seeing when you shoot and nothing happens at first is internal components being taken out - assuming the AI has these.







~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

MBK1011
Mon Aug 22, 2005 6:30 pm
#76

for a while i thought they were but after a while they werent, i guess i was just a little rusty





MBK
"Probably the worst PvPer on Infinity"™...(bar slave)
Keeper of the hotpants
Vaco
The reason there are no mirrors in SWG
'kid'
Ithorian and damn proud of it
Milky Industries: 830 6075 Lok, 666m from Nym's(CLOSED)


Nearro
Mon Aug 22, 2005 7:58 pm
#77


Attacca wrote:

Maybe...I think ya'll are imagening things, nothing seems different to me.

With gunboats, I think what you're seeing when you shoot and nothing happens at first is internal components being taken out - assuming the AI has these.






While I thought about that too, I've tested it targetting specific subsystems and carefully watching the target window. Absolutely no change in them for a couple seconds after you disable. It's really evident when you're firing 0.25 refire guns. At least 5-6 of the shots do nothing to the gunboats.

Message Edited by Nearro on 08-22-2005 09:58 PM



NearroCEO of NearroSpace
Nearro's-Ships CrafterHead Engineer and Productions Manager, NearroSpace
-1033, -4372 Naboo, just 540m North of Oasis, Bloodfin
=====Nearr's Armorsmith Cheat-Sheet=====
=====Nearro's DPS Calculator=====

Attacca
Mon Aug 22, 2005 10:00 pm
#78

Unless they're blowing up components we can't see, like caps and so forth. Or some internal armor value that has to be torn through? I dunno. I never seemed odd to me to hit brief dead points where I did no damage.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

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