Architect Archive

Thread: Some of you architects dont understand the profit margin very well, or your too greedy.

BBugMaster
Sat Aug 23, 2003 4:20 am
#40

I just sold a solar for 15k, dont worry im raising prices if that makes you happy.
Jeff001
Sat Aug 23, 2003 5:43 am
#41

Just to clarify about a previous poster using Wal-mart as an example to base argument on. There used to be another "Wal-mart" it was called K-mart, K-mart at this point is fighting to stay afloat and in due time Wal-mart will end up going the same route. Being diverse is what is helping Wal-mart, but if they try to get to big, that diversity will cost in storage, drive cost up and cut there profits(ie:raise prices, lower demand, and spiral down). At one point it was K-marts strong point, but being to diverse killed them off to pretty much. Keeping a balance between specializing and diverse is a key, specializing brings people in, having something nobody else will do will help you sell things that everyone else sells as well. Ive sold medium houses because someone bought a crafting tool from me, and 3 weeks later sent me a tell to build them a house. Taking care of customers, almost to the extreme will fill your bank box .


As to cost per resource, people need to let that go, sometimes you have to sell some things at a lower profit margin to pull in customers to your fold to buy things that have better profit margins. Undercuting isnt always a good idea, infact it can be very destructive. Driving a buisness soley by prices is extremely bad buisness. Gaurentee'd eventually you will go the way of other real life buisnesses that try to win the market by undercutting. Not saying charge way above other players, but draw a line in your mind you wont cross. Keep items available at your line even if at the moment they dont sell well, and work on selling some other things that players might need, but not really all that profitable. Eventually the low profitable sales will pull in steady customers for the slightly more profitable items you drew the lines on. Just my 2 cents, has worked very well for me. Seen players selling medium houses for 45k, drew my line at 55k and still sell all I make because of my over all support I offered to guilds and players. Good buisness brings more buisness, word of mouth will make you more money than prices.

Jeff001
Sat Aug 23, 2003 5:52 am
#42

Btw, the person that had bought the crafting tool and medium house from me, had purchased almost 9-10k worth of furniture a week after the house. Im in the process of selling him 2 solar generators each at 20k a piece. When it comes time to sell him the solar gens, might knock off a couple k's because he was just a very good customer. Who knows, if he gets a friend to buy something from me, might even give him a nice bed for his house that he had bought from me. Think you get the picture, price isnt always a factory, being convientant is much more of a factor. Dont turn customers away just because a crafting tool doesnt make you much money.
Jadkia
Sat Aug 23, 2003 6:33 am
#43

I don't know if anyone else does this but when I used small harvestors I wouldn't waste my time redeeding them, I would just get everything out of them and then destroy them since it was way cheaper t obuy a new one than to keep it. If more people realize and do this than just me there should always be a healthy demand for the small harvestors.



Jadkia Dengraar
Master Pikeman , Brawler 0004 (Previously Mastered)
Master Doctor, Master Medic
Mastered but no longer have Entertainer, Image Designer, Scout,
Smuggler, Commando, Marksman, Creature Handler, Artisan and Tailor
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