Architect Archive
Thread: Lot Management v2.1 RELEASED!
I'm going to see about making a simple/mini/smaller/something version of the Lot Management spreadsheet. It will be designed to work in OpenOffice from the ground up. My goal is to make it one or two worksheets, but it won't have all the features of the current Lot Management sheet.
Great Work!!!
Wow! Thanks for the great tool.I was thinking of doing something similiar (not in Excel though), but after seeing your spreadsheet I just said to myself "Why re-invent the wheel? My version ain't gonna be rounder . . . "
One feature I would like to see: a column on the master lot and maintenance pages for closest shuttle/starport. Initially, this could be just a brainless text column where the user could just type whatever in. But ideally, a lookup table of all the ports with their planet, x, and y coordinates would exist somewhere, and the spreadsheet could determine the closest port. While the NPC ports (Theed, Coronet, etc.) could be pre-populated, it would be up to the player to maintain this table with player-created ports.Just a suggestion . . .
Thanks again,
Voco Ackopogo
Bumbles wrote:Wow! Thanks for the great tool.I was thinking of doing something similiar (not in Excel though), but after seeing your spreadsheet I just said to myself "Why re-invent the wheel? My version ain't gonna be rounder . . . "
One feature I would like to see: a column on the master lot and maintenance pages for closest shuttle/starport. Initially, this could be just a brainless text column where the user could just type whatever in. But ideally, a lookup table of all the ports with their planet, x, and y coordinates would exist somewhere, and the spreadsheet could determine the closest port. While the NPC ports (Theed, Coronet, etc.) could be pre-populated, it would be up to the player to maintain this table with player-created ports.Just a suggestion . . .
Thanks again,
Voco Ackopogo
Very creative idea
Maybe the openoffice port will work better for me, as I really don't need any more wintendo machines. 1 Plays this game fine and the others actually do work
I just downloaded it, very nice!
But somethingI noticed is that the extraction rates appear incorrect. Your master table listes the BER's for the Medium's as 4 and the Heavy's as 7? Shoudn't it be 10 and 13 respectively?
DukeMoadib wrote:I just downloaded it, very nice!
But something I noticed is that the extraction rates appear incorrect. Your master table listes the BER's for the Medium's as 4 and the Heavy's as 7? Shoudn't it be 10 and 13 respectively?
That's spec for not being experimented, the master lot table lets you put what the BER of tha t particular harvester is
keylargodave wrote:
DukeMoadib wrote:I just downloaded it, very nice!
But something I noticed is that the extraction rates appear incorrect. Your master table listes the BER's for the Medium's as 4 and the Heavy's as 7? Shoudn't it be 10 and 13 respectively?
That's spec for not being experimented, the master lot table lets you put what the BER of tha t particular harvester is
Yup