Architect Archive

Thread: Looking for other opinions since I'm really biased on this idea right now.

bluejanus
Sat Apr 03, 2004 4:48 am
#27






ZenDragonMLS wrote:

Possible goals:
1. Provide a way for novice crafters to stay afloat economically as they progress toward mastery of the craft.






Imagine needing a cert for armor...basically level restrictions to use items.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
mkummer
Sat Apr 03, 2004 5:17 am
#28

I agree with this idea. That is one reason why I am architect and not armorsmith or weaponsmith.


As architect I could build and sell houses from novice on, I had never to grind, and I got some money my way up to Master Architect. I never needed to throw something away, and becomming Master Architect and Master Merchant was for me a nice experiance. But I think it is hell for an armosmith or weaponsmith, not realy much ppl will buy anything from them until they get Master.







Sybee
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