Architect Archive

Thread: Anyone else notice this?

SatansCircus
Wed Feb 11, 2004 2:08 pm
#27






Ostracized wrote:

Im confused... you mean janet and michael are two DIFFERANT women!!??!?







LOL!





*** sig changed by moderator - inappropriate ***
dorsai78664
Wed Feb 11, 2004 2:10 pm
#28

But it looked like that halftime encumberance slice took off a little too much encumberance...




COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


JTGAlpha
Wed Feb 11, 2004 6:39 pm
#29

You'd date Janet AND MICHAEL? Ok. Whatever floats yer boat I guess.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Brakkan
Wed Feb 11, 2004 6:48 pm
#30

now im gonna be ill
digiwrath
Wed Nov 10, 2004 4:36 am
#31


haven't seen a topic on this yet(then again, i only skimmed through the pages).


there are no creature handler forum icons. none whatsoever. not in veteran, not in leader, not in elder.the majority ofother professions have them except for ch.

Message Edited by digiwrath on 11-10-2004 06:40 AM



---------------------------------------------------------------------------------

"Rosebud peas. Full of country goodness and green peaness."

Digi Wrath - Master Ch forever
Trayson_Antilles
Wed Nov 10, 2004 4:46 am
#32

From the thread where GarVa introduced them:


Today we release the first set of Profession Specific Avicons for use on the forums.
You can select these new icons by going to "My Profile" then "Icons" and then click on the special folder.
(All people with rank 6 or higher on the forum can use them, enjoy!!)


Artisan Tree:
Artisan, Chef, Merchant, Armorsmith, Shipwright, Tailor, Architect, Weaponsmith, Droid Engineer



Entertainer Tree:
Entertainer, Dancer, Musician, Image Designer



Brawler
Brawler, Fencer, TKA, Pikeman, Swordsman



Medic
Medic, Doctor, Combat Medic, Bio Engineer



The other professions will come over the course of the next couple weeks! (there are none missing above, those are just all that are done so far )


Notice how we're not the onlyhybrid profession without an icon. Conspiracy theories are us.




Regards,
Trayson Santiles

Former TC Correspondent and now Retired player.
Call me when there's a game to be played.

digiwrath
Wed Nov 10, 2004 5:07 am
#33






Trayson_Antilles wrote:

Notice how we're not the onlyhybrid profession without an icon. Conspiracy theories are us.




conspiracy theory? like hell. if i have a theory on something i would make it extremely clear, as people that know me would attest.


i simply wanted to know what was up with it.not particularly going out of my way to find where a topic that may or may not have been posted may or may not have been hidden. particularly since it's in game guides, a forum that i absolutely never have need of entering.




---------------------------------------------------------------------------------

"Rosebud peas. Full of country goodness and green peaness."

Digi Wrath - Master Ch forever
jopenack
Wed Nov 10, 2004 9:42 am
#34


The CH prefession will be gone soon so why bother lol


sorry but after another hammer falling on my CH head i lost what little hope i had gained from hearing the combat upgrade was being worked on. what good is it if i'm broke and my pets deter from payouts in groups and are unwanted. not to mention they have been silenced (no pet sounds anymore) nefed bugged ....


seems they should just nuke ch i have no idea why we are even in the game anymore. its a shame it is the reason I bought this game last year.



please ignore all of what i said above TH actually spoke on the ch froum lol hell hath frozen over lol


hope is growing again

Message Edited by jopenack on 11-10-2004 10:13 PM



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
rogue_eight
Thu Nov 25, 2004 4:28 am
#35

Just been trawling the new loot system stuff and spotted this little line burind in the crafting assist items section:

"a syringe full of a strange substance that reduces the amount of time between burst runs when mixed with spices"

I nearly choked on my coffee - something that might make a difference to spice crafting. Surely not...
SharkBoy007
Thu Nov 25, 2004 4:35 am
#36






rogue_eight wrote:
Just been trawling the new loot system stuff and spotted this little line burind in the crafting assist items section:

"a syringe full of a strange substance that reduces the amount of time between burst runs when mixed with spices"

I nearly choked on my coffee - something that might make a difference to spice crafting. Surely not...





Didn't notice that, but let me assure you, WE'LL never get any part of that!



Mox Shehalis
Former Unit Commander, Phoenix Rising (RIP 15 Nov 2005)
I AM A MORE THAN A DOLLAR SIGN, I AM A HUMAN BEING WHO DECIDED TO SPEND HIS SPARE CASH AND TIME IN A WONDERFUL GALAXY FAR AWAY.
Spec-Ops
Thu Nov 25, 2004 5:02 am
#37

itll probly come with the spice.. or use that crap the spice feinds drop



DoltanReibisch
MasterSmuggler
CaptainoftheRogueEnforcer
Gorath
"DestroyallthatisEvil,soallthatisGoodmayflourish"
Jaguarrr
Thu Nov 25, 2004 6:09 am
#38

Isnt "spice" also something like pepper, salt and curry? (yes, english is not my native language)



We couldn't play SWG without Tiggs. Now we can =)
TheOtaconProject
Thu Nov 25, 2004 7:24 am
#39

Err... Spice is sumthin' like drug or alchogol LOL



Make a stupid smile and get lost...
Page 3 of 7