Architect Archive

Thread: which is better?

Jello__Biafra
Thu Feb 19, 2004 8:22 am
#27

thanks!
Braglor
Thu Feb 19, 2004 8:30 am
#28

I like the areattack because it also got stun in it
Misterpink54
Sat Feb 28, 2004 1:40 am
#29

A speed sliced or damage sliced flamethrower? What are the pros/cons?
RazerWolf
Sat Feb 28, 2004 1:54 am
#30

Speed slice -never- hits the speed cap on Flame specials, you can't get them down lower then about 5 seconds. I've seen 7 s on a non-Krayt. Damage slice often outright kills even med-level creatures. I.E. 13000 damage in one shot, but a 11 sec timer.



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Tsunami87
Sun Feb 29, 2004 2:05 am
#31

Yea, your gonna want speed. Thats the final thing you need to know. SPEED




Tsu - Master Squad Leader

DeusManus
Sun Feb 29, 2004 7:46 am
#32

yeah, speed ups your DPS nicely. very handy when surrounded by lots of mobs.



Morauz
Plasmaboy
Sun Feb 29, 2004 8:10 am
#33

Speed is what you want, you do enough dmg already.



"This class MUST have balance and MUST have penalties......" Wolve44
Tepic_Sand
Sun Feb 29, 2004 8:35 am
#34

5 seconds? my flamer is 3.2 seconds as are many of my friends'



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DeusManus
Sun Feb 29, 2004 8:38 am
#35

3.0 is as low as it gets on non-legendary flamers. if you have a 5 sec flamer.....slap your weaponsmith.



Morauz
Helia
Sun Feb 29, 2004 8:51 am
#36

post slicing gives me a 3.4 speed flamey that hits for 1.3k average per shot and 11k special, and a 4.4 for damage flamey that hits for average 1.5k per shot and 12k special


I think im being incredibly dull here but im yet to see flame cone 2 hit anything other than the target selected (watching ham's of aggros). What am i doing wrong ?



Helia WakeWalker Resource's - Soria, Talus 1628 -2515 (on map)
DeusManus
Sun Feb 29, 2004 8:57 am
#37

the flame cone attacks only do damage to mobs that are engaged in combat. if they are just sitting there, not fighting, the dot is still applied, but no actual damage is done. if 4 mobs are attacking one person, you can cone them all and do some pretty decent damage, assuming you hit them all.



Morauz
Helia
Sun Feb 29, 2004 9:13 am
#38

cool, i'll pay a little more attention



Helia WakeWalker Resource's - Soria, Talus 1628 -2515 (on map)
Suburbia
Sun May 09, 2004 5:54 pm
#39

I made schematics for +14 Ideal 3/3/3 HAM Advanced Scopes and +11 Ideal 1/1/1 Normal Scopes. Which should i have my factories make? Maybe the normal scopes on pistols and the advanced scopes on stocked T21's because of the already high HAM? What do you guys think?



IGN: Glamdring
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