Architect Archive

Thread: How to Inspire an Architect?

Sagahawi
Thu Jul 07, 2005 11:53 am
#14

I think they should just stop adding things to the game cuse they can never to it right and it just pisses people off



-----------------------------------------------------------
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I will remeber to take my ritalin today

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banned from 90% of rebel cities
Talon001
Thu Jul 07, 2005 11:13 pm
#15



Buffing should increase survey/sample distance and or sampling rate by a factor of 10.


,,, for architects only

Message Edited by Talon001 on 07-07-2005 11:14 PM



Destroy

Destroy's Harvesters and Deeds
-5500 5500 Theed Naboo
closing dec 12 05
Stownhart
Fri Jul 08, 2005 4:58 am
#16

An artisan only buff that makes us just simply more resistant to damage while making harvester/factory runs. This could a defense only buff that prematurely ends if the artisan equips a weapon. Another idea in coorilation with the ability to use camo kits...a buff that makes the use of camo kits as effective as a ranger using it for a period of time.
Renzo_Scylla
Fri Jul 08, 2005 7:30 am
#17


I am an architect in my real lif profession, and the thing I take most pride in is my signature on a project. It might be impossible to implement in-game but i think architects should be able to have more design input on structures. Therfore when you see a building you can know who the designer of that building was because as architects we have our own styles.


I say allow all house structures to have adjustable floorplans.


I'd like to see customisable exterior elevations and roofplanson houses.


I dont know if the game can handle this or not but It would be awesome if we had more design options in building structures verses the zero options we have now.


Dark_Jedi_Eric
Fri Jul 08, 2005 8:22 pm
#18

COLOR!



Irossk Novuss - Elder Ranger
Alukolli
Sat Jul 09, 2005 12:25 am
#19

to inspire me in this game as architect, let me get more exp point to be used. bigger harvester to make and fusion



____________________________________________________________________________________ Name: Craminu
Profession: Trader-structure-enginnering
Vendor: 1810 4749 Jackpot on LOK
Vendor goods: Architect Structures-Resources-
Custom orders: yes by mail-Architect/artisan goods
Guild: Charm
Mayor of jackpot
4Bidden
Sat Jul 09, 2005 1:22 pm
#20

How about having inspiration buffs increase our ability to increase efficiency on "hand crafted" harvesters and factories. Have Mineral, gas, flora and moisture harvestes hit BER 14 and have factories make items a bit faster.



Edra's Architecture And Shipyard
---0---
Located On Bria, South Of Bestine At -1611, -4352
All Structure And Ship Orders Taken

Pawlin
Sat Jul 09, 2005 2:16 pm
#21

Color furniture is something we've been waiting for for a LONG time and I do not want to see it tied to inspiration buffs.


I'd favor stuff like temporary skill stat buff like up to +10 experimentation skill or something.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
bluejanus
Sat Jul 09, 2005 2:19 pm
#22

How about an inspiration buff to make products with an automatic decrease in complexity?





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
bluejanus
Sat Jul 09, 2005 2:24 pm
#23

Background music in houses. Mood lighting.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
RikkeAnod
Sat Jul 09, 2005 3:19 pm
#24

1. DEFINATLEY the furniture colorization thing

2. we should be able to craft more items.. like the ones in NPC buildings

3. we should get to make rugs!!!!


things we should get to craft (this has been posted by another person on a diff thread):

NOTE: We don't want these in loots. We want to able to craft them in our default crafting schematics list!


Plants


Can be seen in various NPC cantinas, Aurillian Village (inside huts and bunkers) and some in starports. We believe plants are very important for people to make houses they decorate more livable.



Potted Tree, Style Two



  • Potted Tree, Stlye Three
  • Large Potted Plant, Style Two
  • Large Potted Plant, Style Three
  • Large Potted Plant, Style Four
  • Small Potted Plant, Style Two
  • Small Potted Plant, Style Three
  • Small Potted Plant, Style Four
  • Small Potted Plant, Style Five

Furnitures


Couch (Light Blue)


Bar Countertop



  • Fine Woven Rug I
  • Fine Woven Rug II
  • Large Cantina Seat
  • Small Table
  • Cafe Parasol
  • Large Fruit Stand
  • Small Fruit Stand
  • Cafe Table (Round Glass)
  • Upholster Chair
  • Desk
  • Cabinet (white Furniture Line)
  • Cabinet (aka cheap Furniture Line)
  • Wooden Chair (another style)
  • Table
  • Throw Pillow
  • Cantina Table
  • Tactical Table (name need to be confirmed)
  • Fridge (name need to be confirmed)
  • Jubilee Wheel
  • Gambling Table
  • Large Couch (Shiny Leather, dark blue)
  • Small Cantina Seat
  • Green Rug
  • Large Rug
  • Oval Rug
  • Oval Rug2
  • Patchwork Rug
  • Round Rug
  • Small Rug
  • Ornemental Vase
  • Finely Printed Woven Rug
  • Rack of Cured Meats

Buildings



  • Medium Tatooine House (Style 2) (example as Sean Trenwells House, Tosche Station, Anchorhead Cantina Building)

Paintings (to be added to Bestine museum Circle)



  • Wayfar
  • Wayfar II
  • Endor (not mission one)
  • Agrilat Swamp
  • Prison Painting



(((( Rikke Anod - Corbantis))))
Interoir Designer - /waypoint 236 -3404, Corellia

RikkeAnod
Sat Jul 09, 2005 3:20 pm
#25

sorry ddnt see the no essential part



(((( Rikke Anod - Corbantis))))
Interoir Designer - /waypoint 236 -3404, Corellia

rubberduck4106
Sun Jul 10, 2005 12:13 am
#26

I agree w/ many of the posts above, but would like to add one caveat:


Add colorization, but leave out "white" as an option! Let's not cut off our nose to spite our face, my fellow archies!!! I've spent agood amount of time/resources to obtain the material needed for white furniture. I don't want to see it made obsolete by a new furniture customization kit.



Dineto To'og
Master Artisan/Architect
Novice Rifleman/Merchant (damn, I'm outta skill points!)
Eclipse
Vendors in Anchorhead Mall just North of Anchorhead Shuttleport
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