Architect Archive

Thread: NEW Lot Management Spreadsheet!

Xahn
Thu Oct 30, 2003 11:57 am
#14

This is really cool.



Xahn
Assistant Producer, EQII

Zeh
Thu Oct 30, 2003 12:10 pm
#15

Indeed, a very good tool to manage your structures. The time to return a visit feature is great and helps a lot people who forget all the thing like me.


One sugestion is give a bit more space to enter the description or leavea field to enter planet and coordinates of the structure, just for our check.


Keep up the good work!!

JDaneel
Thu Oct 30, 2003 12:19 pm
#16

Yeah. A Planet field and Coordinates field would be great.


Also, I don't know if Excel has a report function like Access does, but the bigger the spreadsheets get the harder it is to print them.


I like to print them out an make notes as I check my harvestors.


Maybe to have one spreadsheet in the back of the workbook which just gives the essentials of your current lots for printout purposes (owner, planet, location, desription), formatted to have lines for you to make a note about the new date/time last checked and the new maintenance/power values.




JDaneel Mining - Twi'leks Dig It!!!
Lowca's Largest Mining Operation
Two Million Units of Minerals Mined Per Day
Located in the Commodities Exchange Building next to the Helfire, Lok Shuttleport

Shadow-Light
Thu Oct 30, 2003 12:35 pm
#17






Xahn wrote:
This is really cool.





Glad you like it. I plan on expanding/developing a version for Player Cities once the information is available.





Need a great lot management tool? v2.1 is at http://swg.medievalweapons.net
Thunderheart
Thu Oct 30, 2003 3:23 pm
#18

This is fantastic job


Kudos!




Kurt "Thunderheart" Stangl
Community Relations Manager
Jayces
Thu Oct 30, 2003 3:25 pm
#19

I have to congratulate you, I used the previous version to plan what resources our PA needs for most of the city and a number of specific buildings and was able to work out how long it would take to get them.


It's a great tool.

Sevideous
Thu Oct 30, 2003 4:26 pm
#20

Is there a place to change the extration rate on harvestors? Now I have 7,8, 10 and 15's.



Master Doctor
Master Rifleman
Master Medic
Eclipse "Lamont You Dummy"--Fred Sanford
Iwra
Thu Oct 30, 2003 4:31 pm
#21

gah, you turned me over bah
*runs to shop to buy MS-Office*
Jarob
Thu Oct 30, 2003 4:32 pm
#22

VERY NICE, and even has documentation on the first page you open. I'm impressed!


Seems like something of this nature would be built-into the game. After all SWG takes place in a very high tech world and meanwhile we have to run out to all of our harvesters to see what their status is etc.




______________________________________________
Kator of'Rubidium
Master Doctor - Master Combat Med (and staying that way thank you very much!)
Founder - The Trade Federation <Feds>
Flurry
"Bugs that don't kill me only make me stronger" -- Me
______________________________________________
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SokMunki
Thu Oct 30, 2003 4:34 pm
#23

Nifty. A bump for you so people can download this.

Shadow-Light
Thu Oct 30, 2003 5:45 pm
#24






Sevideous wrote:
Is there a place to change the extration rate on harvestors? Now I have 7,8, 10 and 15's.




Sure is On the Lot Info sheet it is know as the Spec Rate. Just put in your 7 8 10 or 15 there and that harvester or generator will operate at that rate instead of the default.




Need a great lot management tool? v2.1 is at http://swg.medievalweapons.net
Makkari
Thu Oct 30, 2003 5:46 pm
#25

Aww, man... I had just perfected my scratch paper and post-it note system.
Shadow-Light
Thu Oct 30, 2003 5:49 pm
#26






Thunderheart wrote:

This is fantastic job


Kudos!






Thanks Thunderheart I think your doing a great job too!




Need a great lot management tool? v2.1 is at http://swg.medievalweapons.net
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