Architect Archive

Thread: Ore Prices

Pawlin
Mon Nov 29, 2004 3:42 pm
#14






miklaorm wrote:
....
Architect is not the fastest way to becoming a multi-millionnaire in SWG. But, you'll get there if you keep it up. It'll just take a while.





I think that point sums it up really.


Yes if you grind out a master combat profession then do solo missions (prenerf at least) for a few hours then you could easily hit 1-2M in pretty short order. You have to know what you are doing though. Thats probably a lot faster than you could make the first 1-2M in most crafting professions. But once a crafter is established, its just a matter of making a schematic, doing factory runs then listing on vendors. SO while the first 1-2M is hard the 2nd 1-2M is a little leasier and the more established you get the easier sales are. My first 1M probably took 2-4 months. My last 1M probably took half a day of vendor sales and 5-10 minutes active work in real time.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
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** Please refer to Elyssa's answer
yodachaos
Mon Nov 29, 2004 6:09 pm
#15

i agree with pawlin. it took a while for me to get my first 1m as well. i was doing architect and dabbled in mining for a bit and that money helped me produce more harvsters and then more mining and more harvsters. now i have a good bank where i dont have to mine but it wasnt always that way. took dedication and time to build it up.



Master Architect - 12 Point - playing since launch.

Coronet Mall - Marfa Structures.
887,0,-4684
corellia
CorinDWR
Tue Nov 30, 2004 1:27 am
#16

200k!?!??!?!


What server was that?


(moves his cursor closer to the delete button of current architect)



I r teh Corin
Puts on Robe and Wizard Hat
Fluke_SillyWalker
Tue Nov 30, 2004 7:36 am
#17

On Wanderhoem , my rate is 100k.



"BananaMan SillyWalker , the one who brings balance to Wanderhome,"

Avari, "Take your Jedi weapon! Use it. Strike me down with all of your hatred and your journey towards the dark side will be complete,!"
*edited by admin*Change is the law of life. And those who look only to the past or present are certain to miss the future.--J.F. Kennedy
ravingbantha
Tue Nov 30, 2004 5:48 pm
#18

JTL didn't casue the issue of ore prices VS our prices.... it only made matters worse. Even Before JTL came out we've had a problem making any sort of profit... now we have to raise out prices...


The reason people don't mind paying 300 cpu for a weapon is because they see that in the end the wepoan only costs then 12k... that's not much when you look at it like that. They don't care that it only took 50 units of resources.... it only cost 12k for a nice weapon. Now they want a nice house... once again they don't care about how many resources it takes to make that house they only see the final price tag.


I encountered this issue as a Master ShiWright... I had several customers complain about my prices, but when I told them how much resources it takes to make that ship they understood, and would even buy one from me.
jeffnc
Tue Nov 30, 2004 7:35 pm
#19

Before as i used to buy the harvies, i thought they were very overpriced, but now as im making them, i fully understand. It is fast to grind architect, but hard to find the resources for cheap, especially mass ore for me.



Yolfskin Valcyn Master Artisan, Master Architect, Master Merchant Y&Y's MiniMall Near Coronet 612 -5124



Ktc961
Thu Dec 02, 2004 5:51 am
#20

You cannot compare prices for low quality and prices for high quality.

I am Master Architect and Master Armorsmith, so I can tell a bit.


It is simply a waste of ressource and time to craft armor with bad resources.

Anything below a 80kin, 65base composite simply will not sell, because with lower values the encumbrance will not be worth.

For that you need a couple of rare resources, you sometimes have month to wait for. These resources typically cost between 20cpu and 200cpu . Then you will need Hides. Not only the good ones are rare, they have also to be harvested MANUALLY . Prices around 100cpu are common.


As an architect you can mostly just use what comes out of the ground. Grind quality will do perfectly for walls. You can make the Harvs yourself and you will have harvesting costs for the LQ of about 0,5cpu (!) .


The only reason why you would want to sell them more expensive than 2cpu (to account for the HQ stuff) is because you could also sell the ore at a rate of 5cpu to shipwrights that want the badge.


You will not make loss. But you would give away your profit to others. Why schould you?


If someone rants about my prices (160k for a fusion atm, 180k-200k for a Heavy) I tell him, to notify me when he finds them somewhere else cheaper so I can buy there too. If I cant sell them at once, I simply sell the ore. That ore always goes.


I find it somhow obscene to rant about the price of a structure that pays its price back in 5 days of harvesting.
Ktc961
Thu Dec 02, 2004 6:08 am
#21

I agree to Zanther that it is much about the oerception of prices.


We have almost no credit/debt/banking system. You can't finance an investment, you must have CASH on hands.

So people do not think in terms of Return Of Investment.


They think about: How many survey mission runs do I have to do (for 1600 cr per mission) until I can aford that harvester. How much game time will it be? Imagine that people dont hesitate 15k for a buff that lasts only 3 hours but rant about 40k for a medium mineral installation.


It has to do with the speed of moneymaking with missions.
StoliFiend
Mon Dec 06, 2004 8:21 pm
#22

What i find amusing is the fact that even 200k is childsplay to make. Boot up new alt in JTL, do duty missions for an hour or so, sell loot and you have like 250-500k in the bank... not even gonna go into the fact that you can buy10 4BER personal harvie and make 1M easy a day on a good steel/ore spot. I have my alt on a good 55% high ql extrusive ore spot with 10 harvies pulling in 30-40k ore a day that i can turn around and sell at 5 cpu or use to craft stuff with my main @ a fraction of what i can sell it for. Unforunately thats one of the problems with the market (that and the redeed price is so cheap, personally redeed should be a LOT higher so that maybe people would actually rebuy harvies).



Apprenticeship XP is SOE's way of telling me that my hours of grinding to get to where i can get mastery is gonna be interrupted by a 1-2 week process of training other people who probably are gonna use NPC trainers....sounds like my idea of fun...
Jutewr
Wed Dec 08, 2004 5:22 pm
#23






StoliFiend wrote:

What i find amusing is the fact that even 200k is childsplay to make.






I have to disagree with this statement. I have been playing this game since January, and I just hit my first million last week, and I'm sure that if I repaid all of the money I've gotten from friends, I would have 100k at most. Money my be easy to make as a combat char or in space, but as a grounded Tailor/Architect, I don't make money that easily.


(To add a bit to that, I only sell furniture from Architect, and my only shop is on Lok, so there are some explanations for my slow business.)



Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

yodachaos
Wed Dec 08, 2004 5:28 pm
#24

Jutewr it takes time to build up stock and customers.



Master Architect - 12 Point - playing since launch.

Coronet Mall - Marfa Structures.
887,0,-4684
corellia
Jutewr
Wed Dec 08, 2004 5:55 pm
#25








yodachaos wrote:
Jutewr it takes time to build up stock and customers.







Thanks for the tip, but as I said, I've been playing since January, have had Tailor since May, and Architect since umm.. September I think. I don't think I've had a lack of time rofl.




Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

Grisbilen
Thu Dec 09, 2004 9:48 pm
#26



yodachaos wrote:
i agree. people will pay 300 cpu for guns or even more and they think their getting ripped if they pay 3 or 4 cpu for a harvsters. problem is the prices were set back in the beginning days and they have just slidd from there.

Message Edited by yodachaos on 11-24-2004 10:40 PM





You must be thinking of armor, a T21 at 40cpu would be about 26k

And there is much profit to be had *if* you harvest yourself, it's kinda ironic that the profession that relies on resource purchases the most need to harvest themselves to make money





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