Architect Archive
Thread: One architect goes away, reasons if you care. (Long.)
Yes, I did read your other idiotic points in the other thread about our huge profit margins. I ask again, where are you on the architect tree?
How many resources does it take to create a rifle? 100? How many to make a heavy harvester? 27,000. I don't care if it is easier to get our resources, we look for the large spots just like every other profession. If ANYTHING, it evens out because of the HUGE amounts we need. We run three or four times as many harvesters as ANY other profession, we need them. Any advantage we'd have by needing no quality resources is nulled by how many of them we need.
Again, I think you've never critted anything major, and you avoid the questions. I'm not asking that only architects be "protected", which is horrible word choice. All crit failures on final combines should be abolished. It's not fun, and it doesn't add a sense of "danger" to our profession or any other. It just makes us want to quit being a crafter, moreso for architects than any other profession. You tell me what other profession is RUINED for days by one crit failure and you've got yourself a point.
I have crit failed lot, especially as I misunderstood the important of furniture and construction skill. At first my failure rate was 1 for 2 on Med Houses. I would fail every other time.
Sure I thought it was devastating, until I started digging into the math. I could not believe my business was not failing with failures at that rate. That is when I discovered my base resource cost was much less than 1 cr per unit.
No wonder I was still successful, I’m not crazy I immediately started working on furniture and construction skills.
If you cant succeed, with the ( I assume ) high prices you sell at with at the current crit failure rate. I suggest you don’t open a business in the real world, and the Architect profession in SWG is just not for you..
Just my advice.
No, your business doesn't fail because of your two business partners who prop you up. The same can be said about alot of architects, it's the way things are, not because of the wonderful architect tree or your ability to undercut people.