Architect Archive

Thread: Collection of Bugs, Errors, Oversights and WHAAA?!?!?S (updated weekly) 09-08-03

dWhisper
Fri Sep 12, 2003 11:19 pm
#14






Cyberthugg wrote:


I. Crafting.


C. Experimentation does nothing for architects, which essentially makes the entire Construction line worthless. Increasing durability does not reduce maintenance costs. Increasing efficiency on harvesters does not affect the sample rate.


It also seems to cause more failures than successes, despite quality of resources or experimentation score.




K. After the last big patch alot of people are reporting an increase in the amount of critical failures. This appears to only affect architects as I have not seen other crafters reporting the same thing. Failures are running in streaks of 3-5 with an overall rate of about 25%-50%.(UPDATED)


Critical failures are also a lot higher immeditately after the servers come up are considerably higher. I'm not exactly sure why, but for some reason, I'll fail 3 out of 4 structual modules when I jump on after a reboot.



II. Harvesting.


B. When you attempt to redeed harvesters that have run out of power it gives you the "hopper must be empty" message, even if the hopper is completely empty. Only seems to happen on harvestors that have run out of power.


(WORKAROUND) Place 1 power into the harvestor then you can redeed it.


On that same note, I've had problems when0 item resource counts are in there and cannot be removed. Power was not the issue, but for some reason selecting a different resource and turning it on and off does fix it.



IV. Furniture.


Rotating large beds have a bizare axis point for rotating it, somewhere to the lower-right of the bed. Rotating it usually puts it into a wall, so positioning it is a pain.



V. Houses.


Corellia Houses still suck, a lot. Medium Corellia Houses are the same size as small Naboo ones, despite 10x the mineral costs. They are identical to the Generic ones, and have no matching style with Corellia cities.






Back yet again, for another round of SWG... um... fun. Yeah, that's it. (It's not just a diversion while I wait in the queues for WoW BG's)


Alysann Arimere - Imperius Doval... Two sides, one coin

Cyberthugg
Sun Sep 14, 2003 3:49 pm
#15

thx for the info and support .. final bump before tommorows update get your bugs errors etc.. in now.
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