Architect Archive

Thread: Harvesters and Excessive Spot Fee???!!

pokpro
Thu Jul 17, 2003 7:56 pm
#14

This needs to be fixed!!



Can we get a waiter here please?


I want service!!!

LVDogma
Fri Jul 18, 2003 12:17 am
#15

Scarry stuff. Its hard enough to keep in business with the migrating ore fields. Anyone seen a 50+ field go to zero instantly? I thought they moved in 20% chunks.


Anyway I have not seen this but if I do, I will also do a bug report.



TheBlackfoot
Fri Jul 18, 2003 4:08 am
#16

Units would be paid up for 29+ hours (1800). When I would check on them they would be down anywhere from 50credits to 3.5k credits.


That means some of the units were swilling 5k per day. I don't know whats causing it. I am taking screen shots of our 7 units every 12 hours. What I can tell you so far is in the first 12 hour period the cost varied, while the power consumption stayed the same from unit to unit


Here are my notes for the first 12 hour peroid. The numbers in red and the credit and power cost. Unit #1 is a small harvesters, 2-5 and medium harvesters and #6 is a solar generator.


First check for unit #2
7/15 6:49pm
2000
1 day, 9hours 20 min

1967.6250
:39

Second Check #2
7/16 5:19am
1250
20 hours 50 min

1400.1387
:28


Cost
750 cr
12.5 hrs at 60cr an hour

567.4863 power
11.35hrs at 50 power and hour


The time that I use is the screenshot time. The units ran for 10.5 hours real-time


Now look at how many credits were consumed. Unit #2 had 2000 minutes paid and now has 1250. That means it ran for 12.5 hours. Yet the power consumption shows 11.35 hrs.


So realtime 10.5, credit time 12.5, power time 11.35


On a 24-hr day that mean unit #2 uses 28.75 hrs of credits (1725cr) and 26 hrs of power 1566


This forum will not let me post a html, but Ive got day screens before and after paying every 12 hrs and the cost does vary.

Haazelthorn
Fri Jul 18, 2003 5:14 am
#17

thanks dor your numbers.

I noticed the same on mine, they consume credits faster than they should



_

Haaz'ElThorn , Kor Playa, Corellia - Kauri,
Master Weaponsmith
PA leader of "Band Of Frogs" (BoF)
Vasser
Fri Jul 18, 2003 9:53 am
#18

Yeah went to my harvesters yesterday same time as always and I had almost the exact amount of credit that I put in the day before. They were still running unlike the prior two days when I would log on and check them. Also it seemed as though only 800 credits were missing per unit however the power consumption was accurate. Something is very very wrong with these medium harvesters that are clustered. Going to run tests as well all weekend.



~Vasser Kindreadth~
--- Master Artisan / Master Architect / Novice Pistoleer/ Millionaire w/o a D A M N thing to spend it on---
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Head West out of Nashal along the south side of the River. 1500m and you are there!
Teigvondor
Fri Jul 18, 2003 10:51 am
#19

more Strange Stuff

Last week when I was Calculating Harvester costs and extraction rates I found something very strange. I had 1200 a day maintence for Wind harvesters, Thats a Maintenence rate of 25. Now the rate is 30. I checked with a few people and they couldnt remember. Then I looked at some other notes and confirmed they were at a rate of 25 before. Anyone else notice this?
Haffo
Fri Jul 18, 2003 11:52 am
#20

I'm having the same problems. Put enough money into 2 wind harvesters and 3 flora harvesters for 36 hrs, 20 hrs later they all had stopped running and needed repair. Add to that the 3 empty mineral harvesters because the resources changed for the 2nd day in a row and I'm out about 10 K with nothing to show for it.





Alph/Fonzie/Wort
Scylla
Two Convenient Locations
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Vyper51
Fri Jul 18, 2003 2:39 pm
#21

I really wondered if my head wasn't on right, and now you guys have at least proved that I am sane. I put a couple days of maint in a med harv and came back yesterday and it was 1500 to repair. This is a SERIOUS problem. Everyone should bug it, not that it's going to get fixed, all the devs have obviously moved on to other projects.....



Kollkess Brightlance: Krynn Industries: Starsider


Guildmaster =Lords of Krynn=
Master Architect

That master title above my head used to mean something. Now it just means sucker
Gib_Slater
Sat Jul 19, 2003 12:07 am
#22

As Ive posted in other threads about this, me too. I finally, unable to keep losing money and not getting the resources, destroyed my harvesters. I'll make new ones and place them when I hear this is fixed.



GibSlater
Made his way through the Galaxy.
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