Architect Archive

Thread: Four Ideas to Improve the SWG Economy

Rhensis
Thu Sep 18, 2003 2:44 am
#14

1) clothing decay is NEEDED but must be implemented WISELY


2) building decay would be a horror. Quick! get all 500 items off your vendors, remove every stick of furniture and get out before you lose it all! please, god, noooooooo... however, they *could* achieve the same goal of making sure archi's get repeat bsuiness by simple stopping re-deeding. right now, its vital because of bug issues (like when we had to redeed factories because they went kaput after making 100 items) but once all bugs are fixed, there shouldnt be redeeding. destroy the structure? its really destroyed.


3) see 2


4) dear god, dont do this hehe. Why bother making it to master when you can't hold all the schematics youve earned? I see why it got shot down.




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Lord Rhensis : eeeeevil Master Tailor of Starsider

Favourite Sith Tailor response: ...''Pray I do not alter it any further!''

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