Architect Archive
Thread: What is the nicest house?
Meplorium wrote:
The thing with the hall way is that it makes you get into the structure with the need to move around before you come up to furniture. This gives the furniture time to load. If you want to trap people, set up a small tat house with 3 crafting stations forming a box with the back wall. When people run in they will be inside the box then boom, the furniture loads and they are trapped. The hallways is a bug fix, not bad art. So be warn, when you enter a house without the hallways, stop and let the furniture load before you go in.
Ahhhh yes, of course. Makes sense. Even with the hallways I can often get almost to the end of the first hall before anything has loaded.
They should hold a contest to suppliment the existing designs.
To the winners...a model of the house they designed. Where you could enter more than once, but each entry had to be for a different style/planet.
They should also drop a 360 screenshot of every model on an abjunct to the main page, so people can DECIDE what house they want.
Or maybe put in a showcase area on the servers, so you can prowl around and see what suits you best. Near town, if not in one.
Maybe put an architect show-room on the space station, so people can browse the houses while they are completing the newbie tutorial. Then the rest of us could just build a new character to look around, and destroy the character when we were satisfied with our peek.
Medium Naboos are nice.
I like Large Generic, Style 1's, too. Good bit of useful space there.