Architect Archive
Thread: Is it worth becoming a 12pt Architect?
Elyssa wrote:I made gungan heads 'til my fingers bled.Was the skill itself worth the resources? No.Will the second character slot unlock be worth it? Yes.
That is pretty much what I am hearing. I may take a weekend and enough resources to make my own fingers bleed though, the drive back and forth and the horrible return on XP is making me insane. I have tried to take a high road of sorts and previously only went when I was capped through my normal crafting activities. /sigh stupid SOE and their conversion rates, I love how folks discovered a way to fight their way to jedi with grenades and such and crafters and non combatants are left in the cold again.
Elyssa wrote:Oh, you'll never get there by doing your "normal" activities.
I have been mining the JTL ore every chance I got and then buying enough gemstone to grind it all.
Then I'd camp at the village until I had burned through it all.
It takes about 40 statues to cap xp.
With double XP week, that number was reduced to 20 so I just went and bought a billion resources.
Not only did I get double xp for the statues, I got double FS xp so for that one week the ratio was effectively changed from 1:35 to 1:8.75
Well that sucks. Stupid me for not taking advantage of it. I had kept hearing that 2x XP was only for combat and had remembered seeing some dev post to that effect or something. I was too busy moving all of my vendors and guild out of a suddenly failed PC metropolis. On the upside I founded my own city, complete with mall, so ill delete my toon before I go the pain in the ass of moving my 4k items to a new planet again.
The funny thing about the double xp is that it did not appear to be giving double FS xp.
It told me I was getting about 6k xp every time I cashed in, but the xp monitor showed that I was getting about 12k xp.
That caused me to miscalculate how much material I needed and I bought too much.
MTVGeneration wrote:
Also is it worth becoming a 12pt Archi now with the CU and all. I've seen a suit for sale and was tempted to buy it but I don't want to waste 12-15m on it!!
It makes sense that people would want larger hoppers. Simply because it means that you can pay less attention to "harvie emptying". However, if youre like me, where when I first put down some harvies, left them and came back and found them on fire, my habit leans towards checking them a little more often. How fast they fill up depends on the BER and the concentration of the resource where you lay the harvie. So if youre like me, and look forward to chekcing your harvies no less than every 4 days, harvie size doesnt matter. When it comes down to it, extra harvie size is not going to significantly increase the amount of time your harvies can go unattended. But then again, human nature, and like the nature of people in the game, we pay for the extra whistles.
You would have no problem making 13 ber harvies and other top notch equipment with good resources and components.