Architect Archive
Thread: What do you think of this idea?
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GanymedePharuu
Sat May 21, 2005 12:30 am
#14
"He lifted a hand to indicate the Imperial communiqúe, tacked to the discolored plaster of the wall behind him, offering fifty thousand credits for "any members of the so-called Jedi Knights." Ten thousand for information leading to the capture of." - Tales From the Mos Eisley Cantina
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers
) think of this type of system?
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers
Message Edited by GanymedePharuu on 05-20-2005 01:34 PM
Chawncy
Sat May 21, 2005 12:39 am
#15
This is where I stopped reading.
GanymedePharuu wrote:
"He lifted a hand to indicate the Imperial communiqúe, tacked to the discolored plaster of the wall behind him, offering fifty thousand credits for "any members of the so-called Jedi Knights." Ten thousand for information leading to the capture of." - Tales From the Mos Eisley Cantina
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers) think of this type of system?
KyrYxus
Sat May 21, 2005 12:41 am
#16
Chawncy wrote:
This is where I stopped reading.
GanymedePharuu wrote:
"He lifted a hand to indicate the Imperial communiqúe, tacked to the discolored plaster of the wall behind him, offering fifty thousand credits for "any members of the so-called Jedi Knights." Ten thousand for information leading to the capture of." - Tales From the Mos Eisley Cantina
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers) think of this type of system?
you know, you jedi are the only ones who do that? bunch of stinkin tards.
GanymedePharuu
Sat May 21, 2005 12:46 am
#17
Chawncy wrote:
This is where I stopped reading.
GanymedePharuu wrote:
"He lifted a hand to indicate the Imperial communiqúe, tacked to the discolored plaster of the wall behind him, offering fifty thousand credits for "any members of the so-called Jedi Knights." Ten thousand for information leading to the capture of." - Tales From the Mos Eisley Cantina
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers) think of this type of system?
well that's too bad.
i was actually trying to make your life a little easier you elitist /rude.
Message Edited by GanymedePharuu on 05-20-2005 12:47 PM
Chawncy
Sat May 21, 2005 12:53 am
#19
::sniffs pits:: You seen my baseball?
KyrYxus wrote:
Chawncy wrote:
This is where I stopped reading.
GanymedePharuu wrote:
"He lifted a hand to indicate the Imperial communiqúe, tacked to the discolored plaster of the wall behind him, offering fifty thousand credits for "any members of the so-called Jedi Knights." Ten thousand for information leading to the capture of." - Tales From the Mos Eisley Cantina
now, i don't have a Jedi. i don't want a Jedi. i don't even think Jedi should be in the game.
but i realize that they are, and they're here to stay.
i also realize that since the CU, and it's group favoring combat and xp system, that getting XP for your shiny new Jedi Padawan is pretty close to impossible. because grouping runs a high risk of gaining visibility, and there are many more BHs out there to hunt you now.
from what i understand Jedi visibility is automatically gained when a Jedi player uses his light saber, or any force powers, or wears his Jedi robes within a certain distance of any NPCs or other Players.
what i'm proposing is a change in the way visiblity is gained.
instead of visibility being automatic, what if the player who is within "viewing" distance of a Jedi was given a choice? whether to report the Jedi sighting or not.
it could work one of two ways.
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player would then be prompted by a message asking them whether they'd like to report said Jedi. if they decide to report them, they would recieve a small amount of credits. maybe 10k. once they're reported, the Jedi goes up on the BH terminal as usual. once a BH successfully kills that Jedi, the player (or players) who reported him/her would recieve another reward of 50k credits.
or...
- a player would see a Jedi weilding his saber, force powers, or wearing his robes, from within a certain distance. this player could then go to a specific Imperial officer stationed in any Imperial controlled city. they would speak to this NPC officer and report the Jedi sighting. the payment would work the same way.
maybe the amount of the reward would depend on the level of the Jedi.
this would allow the Jedi to group with his most trusted friends. it makes more sense than having them inadvertantly and automatically getting them put up on the BH terminals.
plus it's more immersive since it was probably something that was going on in the Empire at this time, according to EU sources like the one i quoted above.
also the rewards would make people feel like they're doing their part if they're a member of the Empire, but not a BH themselves.
what do all you Jedi (and BH lurkers) think of this type of system?
you know, you jedi are the only ones who do that? bunch of stinkin tards.
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