Architect Archive

Thread: Experimentation, Someone claims it works.

JMnITup
Thu Aug 14, 2003 12:57 am
#14

I've tested this quite a bit, and there is no difference (prior to this patch, and I don't THINK this changed in this patch) between well made and poorly made harvesters. None. At least, none in the DISPLAYED numbers... when I actually figured the maintenance cost and power costs over a certain period of time, and the resource gains over that same period of time, different harvesters go differently, but this doesn't seem to be related to the qualities of the harvesters, because my good ones sometimes cost MORE and harvest less than my really pathetic failed experiment harvesters.



- Ian Steele - Master Architect/Artisan/Merchant - Ahazi
Venutian Steele Trading Association:
(Ahazi / Corellia / Tyrena / -6260,-3430, just SW of Tyrena along the beach!)
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