Architect Archive
Thread: okay 8k in the bank and just made novice architect now what?..help
good adivce guys i am working on most of this as i speak i also found out doing artisan delivery missions on
naboo from moenia to deja peak pays around 1300 a mission picking up 2 mission back and forth has been
been a great help ...i am going to defintley build more wind harvesters and set them down and i am looking into the
solar ones now, do you guys think putting down 2 winds and maybe one solar is a good idea? and your right
medical supplies sell like hotcakes to fat kids i am going to look into dropping some floras too, but i was thinking
i might be better off waiting until i can get medium harvesters, right now i am using personal one so its alot
alotttttttttttt slower , i macro sample more than i get out of the harvesters.
anymore tricks of the trade would be great, the holo told me to go master ranger but i kinda like the idea of building
stuff hard work but kinda fun at the same time.
Janobi wrote:
naboo from moenia to deja peak pays around 1300 a mission picking up 2 mission back and forth has been ...
If you have a speeder or swoop then you might see if you can finda couple player cities close to each other with artisan mission terminals. If you can find such an arrangement then you can drive back and forth in probably 4-5 minutes roundtrip which I think would cut a few minutes off of the shuttle time between Moenia and Deja and also won't cost you shuttle tickets. However you'd end up paying some additional car repair costs.
solar ones now, do you guys think putting down 2 winds and maybe one solar is a good idea? and your right
I'd recommend just sticking to max BER windmills. Solar comes with less BER and there is no difference between solar and wind power to the customers. It will be easier for you to maintain 3 windmills at one spot than 2 wind and 1 solar in different spots.
I sampled and did missions for cash until I had managed to build a wind generator, 2 personal mineral harvestors and a personal chemical extractor. Then I focused on building myself an equipment factory. Once I had the factory, I found a mineral and a chemical that each had 900+ OQ and put down harvesters. Then I spent a night experimenting on powerup schematics. Once I had a couple decent schematics, I ran off 10 crates of each. Then I traveled to all of the big cities, putting them up on the bazaar.
On Gorath, I still sell about 20 powerups a day over the bazaar, at 1500 credits a piece. There aren't too many products where you can turn 10 units of resources into 1500 credits. That should keep your harvesters running until you get deep enough into Architect to start making some real cash. Plus, you can get right to grinding Gungan head statues, instead of grinding those awful wall modules, just to make a couple bucks.
One other reliable source of creds is once you have a harvester (or more) setup, whenever you go out to check on it, always grab a survey mission... Know what your harvester is on - I always change my waypoint names from "Heavy Mineral Harvester" to something like "Doaba - Carbesin Steel 79" (first part saying where the harvester is near, second the name of the precise mineral so I can check mineral survey devices anywhere on that planet to see if the resource is still there, or has shifted, next the type of mineral and last, the percentage of the location).
Then, anytime you are going to the harvester, always get 2 survey missions that will pay off when you get there. Now, you can get a quick "Mineral 60", but if you keep looking through the survey lists (constantly hit refresh), you may get two "Steel 75"s - which will pay more. And since you KNOW the place you are headed has this, guaranteed creds... ![]()
As with anything YMMV. ON our server we've got tons of people selling crates of good +33/16 damage powerups for 500 -3000 credits and I see plenty of Gungan statues on the bazaar for 3000-6000 creds.
Fivo Asia
Thanks for all the replies its been a great help so far.
Finally a online community that gets it
Cagesan wrote:
My advice is to build yourself an equipment factory and get into the powerup business as soon as possible.
I sampled and did missions for cash until I had managed to build a wind generator, 2 personal mineral harvestors and a personal chemical extractor. Then I focused on building myself an equipment factory. Once I had the factory, I found a mineral and a chemical that each had 900+ OQ and put down harvesters. Then I spent a night experimenting on powerup schematics. Once I had a couple decent schematics, I ran off 10 crates of each. Then I traveled to all of the big cities, putting them up on the bazaar.
On Gorath, I still sell about 20 powerups a day over the bazaar, at 1500 credits a piece. There aren't too many products where you can turn 10 units of resources into 1500 credits. That should keep your harvesters running until you get deep enough into Architect to start making some real cash. Plus, you can get right to grinding Gungan head statues, instead of grinding those awful wall modules, just to make a couple bucks.
Hey what's the powerup for a vibroknuckler? Is there more than one?
Fivo Asia