Architect Archive

Thread: Harvestor question

rs1990
Wed Jan 14, 2004 3:35 pm
#14

Nothing can attack you harvestors...we could run into the really fast (even with our speeders) but it won't do anything.



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UltimaLink
Tue Jan 27, 2004 3:21 pm
#15

progman63
Wed Jan 28, 2004 5:07 am
#16



"Answer unclear. Please ask later."










"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
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diepa
Wed Jan 28, 2004 10:20 am
#17

I currently have 6 lots devoted to harvesting 3 med minerals and 3 wind. What do you think I should replace my wind harvestors with to max out production. Along the same lines if I were to do a lot swap, what do you recommend for the 10 static lots?
LadyGrey
Wed Jan 28, 2004 11:10 am
#18

** Dang, must have hit the wrong key when I posted. OK, OK, just find the edit button and put it in right. Uh, hmmmmmm. Hey, guys? Where is the stupid edit key? What?? There is no edit key???!!!?? What kind of stupid forum doesn't have an edit key???!!!?? (grumble) **



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LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

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diepa
Thu Jan 29, 2004 1:19 am
#19

bump



phantazer
Thu Jan 29, 2004 1:26 am
#20

Ok, I'm not really qualified to answer most of yoru question but I can tell you that if your running 3 wind harvesters you should get rid of them and get an Ion generator. One Ion generator will out produce those 3 wind harvesters, take up only one lot and cost significantly less to operate. I replaced my 3 winds with an Ion and am totally happy I did so. I did keep my wind harvesters for a couple days and sold the power they made on the bazaar just to create revenue to buy some medium harvesters.
Tsuruchi
Thu Jan 29, 2004 1:29 am
#21

Drop Heavy Mineral, or CHemical. DO NOT DROP A FUSION ION in a STATIC LOT. the chances of you getting the radioactives you need are slim. Minerals will always get you something, ore if nothing else, and it sells well. I have seen the same thing chemical as well, where I could at least mine polymers. Not so sure about gas, I've always had to hunt for gases.



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O-Jen
Thu Jan 29, 2004 1:41 am
#22

It's really not clear to me what you're asking in regards to the lot swap. If you mean, "What should I harvest for optimum resale?" I can only say that in my experience any metal or ore will sell quickly. There's just a horde of grinders out there.


The other answer to your power question is correct. But if you have good wind generators (BER 8 or 9) and place them well they will provide more than enough energy to run all of your other equipment until you can afford solor or fusion.


O-Jen


JediSpam
Thu Jan 29, 2004 1:17 pm
#23

Sellthe metals and hold on to the energy until you can replace one of the winds with a medium harvester and make sure you have enough energy to last you a week or two.


When you have enough to buy another medium harvester, buy one and replace one of the winds.


Now you shouldhave 5 medium harvesters and 1 wind and still have some energy left on the side to power the harvesters for a few more days.


Sell the metals and upgrade the wind to a fusion gen.


Sell the metals until you can buy a heavy harvester and replace witha medium.


Continue doing so until you have6 heavies and 1 fusion.


Place the 6 heavies when you have some extra power and switchback to5 heavies+ 1fusion if you are running low.


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Static lots are hard sometimes, but you have to take a chance.

Place them in a easy to access area and simply harvest whatever you can get with the highest %.

You can do all 10 in one spot or placea feweach indifferent areas so you dont get stuck with bad concentrations but rather an average... Your choice.



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