Architect Archive
Thread: Broken Mineral Harvesters: Widespread problem?
Crimsonsplat
Wed Sep 08, 2004 1:51 pm
#14
It's definately all over my fields on Starsider. I'm running out of ore because of it.
Brantoc-Pax
Thu Sep 09, 2004 12:06 am
#15
Man I hope it's fixed soon.. This is REALLY pissing me off.
at first it effected a couple.. two days alter half.. two days later all but 2 mediums..
rather than getting a bunch of ore, I get a little of about 10 different things. This is in no way what I wanted to get, or need.
Solid Petro, and generic crappy crystals do me no good and I have an order for 50 heavy minerals outstanding for a large PA.
Molique
Thu Sep 09, 2004 8:41 am
#16
I ran into this same problem on Corbantis. I haven't redeeded the harvestors sicne before the patch, but I'm not running into this problem any more.
The only things I have done with those harvestors is:
retrieve all resources normally, which still left multiple resource entries with "0" units in the hopper,
then I hit the empty harvestor button in the hopper to clean it out.
I know I changed the resoucre type the harvestors was pulling in, but I haven't seen the problem since I emptiedand cleaned out all those errant "0" resources in the hopper.
Hope this helps someone, it seemed to help me.
Ethean
Rurry
Thu Sep 09, 2004 9:23 am
#17
Definately happening on Wanderhome. It's like opening a present looking into your hoppers, not knowing what to expect. On the bright side I got about 15k worth of decent poly copper that was at 0% concentration 
Dvnce any news on this?
Rikilii
Thu Sep 09, 2004 10:54 am
#18
I have no problem...but I think I placed my harvs after the patch....maybe try re-placing them.
Message Edited by Rikilii on 09-09-2004 01:59 PM
4Bidden
Thu Sep 09, 2004 1:25 pm
#19
This problem hasnt been fixed.. I cant believe this problem has lasted this long.. It happens to me whether I redeed the harv or not.
FeydSWG
Thu Sep 09, 2004 5:50 pm
#21
had this happen to a bunch of mine over on eclipse as well, hopefully they fix it soon, gets kinda annoying emptying various junk amounts of stuff i didn't want. The bonus is, it fills the harvester to it's capacity with the random stuff, so kinda got stuff for free that woulda taken a few days or more to collect heh.
Ender007
Thu Sep 09, 2004 5:52 pm
#22
Same experience for me on Tarquinas. IT IS THIS FR*KING BULL**edit** that has driven 3/4 of my guild including 4 of our 5 founders to WOW where they are reporting far less bugs in beta then we have 1.5 years into live SWG. Our membership and our town has been totally destroyed because of problems like this whether its the vapor-ware combat revamp to vehicle warping to harvestor animations to bugged missions. It is so sad to see a concept like this game that I've invested so much time DIE a horrible death because of poor quality control and shoddy programming.
Artiman
Thu Sep 09, 2004 7:41 pm
#23
I didn't redeed them or switch resources in the week since.
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The problem appears when you use the switch resource option.
Artiman
Thu Sep 09, 2004 7:42 pm
#24
There is a hotfix that was scheduled for today and should go live tomorrow that, hopefully, will fix this...
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I think they have forgotten. I'm beginning to think this is going to be one of those things that they break and never fix.
ultimatemark
Fri Sep 10, 2004 12:29 am
#25
I had 6 harvs on ore since before the patch. Didn't have any problem with them. I didn't redeed them or switch resources in the week since. I only picked them up last night, but I haven't tried to use them again yet. This is on Naritus.