Architect Archive

Thread: /rotateup and /rotatedown

Thornstar
Tue Mar 09, 2004 5:40 pm
#14

i dont think 6 commands are needed.

if you want to rotate a sword for example, then just stand in the correct position, face the sword to rotate it in a crossing way, but if you were to face the swords edge and do the same command then the sword would be rotated the other way. much like you have to face the correct way to move forward and backwards.
EboAda
Tue Mar 09, 2004 9:36 pm
#15

definately want these commands



Colonel Ebo Ada - FOD - Naritus
Master Swordsman / Master Brawler / Fixer
xc_Tytan_xc
Tue Mar 09, 2004 9:53 pm
#16


Is there any way we could get/move right /move left commands. This would be great for when you drop something that is one or two lines off and you want it semetric.




TYTAN®
Master Rifleman [] Master Teräs Käsi [] Master Brawler
Member of XyonCore [] Citizen of the city Xyon
OHMSS225
Wed Mar 10, 2004 10:07 am
#17

Can't the devs already do this?



-= Ahriman BreViary =-
Thorac_the_Rogue
Wed Mar 10, 2004 11:21 am
#18

Heh,


/target large bed
/rotate up 180
/move up (until it hits the ceiling)


/snicker


Let 'em figure that one out...







Thorac D'Rogue (Smuggler & Dilettante)

D'Fixer Goetz (whatever you need, D'Fixer Goetz) Master Artisan, Architect & Chef, Journeyman Merchant, Unwilling Resource Hound

Bulk Resources & many odds & ends (smuggler supplies, powerups, etc). -667 -4252 In Golgotha (near Dearic, Talus)
Dvnce
Wed Mar 10, 2004 7:54 pm
#19






LeBob wrote:





Thunderheart wrote:

It is something we will do at some point. Its a bit trickier than it seems for client/server reasons, but I have asked. Through March, Ill be challenging the correspondents to revamp our top issues documents. If you think this is a top issue, then by all means, let Dvnce know.










TH, I read your reply to my post in the "In Testing" forum and I was very pleased with what you had to say... however upon reading what you have said here I am questioning if you understood what I meant...


the original "Top Issues Documents" i.e. the "Top Ten Questions" have not been addressed... do you intend to ask us and the correspondents for another drove of 'issues' without ever addressing the original issues?


please address the top issues that you have already been informed of before asking for more 'top issues' or you will get a copy and paste...







10 Questions and Top 5 Issues are two different projects.. And the Original top 5 were submitted several months ago and are outdated.. Plus Most have been addressed even though we didnt get to see a post about it from a dev on the open forum..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Stargzrrag
Thu Mar 11, 2004 8:29 am
#20

All these creative ways to adjust furniture sound neat, but when your done putting your bed on the ceiling and all your pistols are creating strange pictures on the wall, what's going to be the biggest problem....space. It's cool to make your house look cool, but once it looks cool, you have 140+ items in it and all it does is drain your bank account.


/shifty eyes







~Agrin Pi'Nel~
Page 2 of 2