Architect Archive

Thread: Masted and droped in 3 hours

pyclone
Thu Dec 11, 2003 4:24 pm
#14

One more thing i don't see how you all can sell smallhouses so cheap, it looked to me like they cost way more then 10k materials to make and the time.



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Vrischika
Fri Dec 12, 2003 8:41 am
#15






Bahamanut wrote:

we can't make it for less then 10k but if we charge 10k we don't sell any.


it's about 3250 materials. so a normal item that ain't has to be experimented on is about 6cpu worth (or more) so we would have to sell it for 18k we should start a unit of architects...






True. Simple answer is not to make any houses. The only thing that will bring prices up is scarcity. Too many people undervalue their time as it is, but to sell an item for less than you'd get for it's raw materials is a bit daft.


Anyway, pretty much any city gives away a free house if you join nowadays. Mayor will almost certainly be building/funding these out of his/her own pocket.

Dandrik
Fri Dec 12, 2003 9:12 am
#16

Where do you get the schematic for gungan head statues?



~~*~~ Retired ~~*~~
Naufragus
Fri Dec 12, 2003 9:49 am
#17

this is a real problem for our profession....i just dont know why people dont take it more seriously.....


everything was going great and now i am hearing again you want 100K for a large house?????!!!!!!! Player X is selling them for 30K, i'll wait until he logs in

Yotes5
Fri Dec 12, 2003 11:11 am
#18

can you paste the macro that u used to master architect in 3 hours. my holo said archi and i allready hate it. in one day i got to novice architect but it took 4 hours/ and that was with general crafting macro. i basically made fireworks and muzzles for four hours straight. click, drag, click, drag, click, drag, macro. it sucks


anyone have a wicked macro....or better items to make that give great xp. let me know


Kharne




Are you threatening me, Master Jedi?
CAZ
Noble


How do you mess up Star Wars? I mean come on
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