Architect Archive
Thread: New Crafting Buffs kill all new Crafters?
For the crafting world. I don't think the acheiving to fast thing fully applies. For one to be successful, one also must have customers and know what sells.
Just because you get some extra bonuses won't mean instant success.
Oh, and look at combatants. They seem perfectly happy being able to master in less than 2 weeks. The only crafters that can do that have eitherguild support, tons of credits, or a big pile of resources to spare. Otherwise, its a long term grind for those starting out.
I see it as a boost to the crafting professions of new players wanting to try. Maybe 10% is to much, but now they are dropping it to 2% elite, i don't really see that as a boost at all. i would have only cut it down to 5%. That would be a more even out option to me. Doesn't hurt the old time crafters to much, and does give a noticable bonus for the start outs.
But this is entirely my opinion