Architect Archive

Thread: Lot Swapping: A POV

phrenq
Wed Sep 08, 2004 4:09 pm
#14

I have trouble believing anything will ever be done about lot trading. The biggest obstacle is that there's no way to really tell who's trading lots and who's using them "legitimately".

Perhaps one fair way to do it would be to have a per *account* lot limit of say, 50, that could be used across as many or as few servers as a player wanted. If you wanted all your lots on one server, fine. But there would be no more point to trading.



---
Awi Gi'kya (Kauri)
Master Architect - Merchant
Cafa
Tue Sep 14, 2004 1:11 pm
#15






Dvnce wrote:

sorry it was not intended thus the posts talking about the need to relook at admin (which was started by a rednamed)... Id suggest looking for people you can trust and actually interact with to get the resources you need... and there is nothing wrong with prices rising a bit ... It is way to easy to mass produce the best of the best items and that is because of the abundance of resources out there....








I noticed this since for once I have had some time to read today.


Dvnce, I defy you to present a methodology within this game to guage trustworthiness in a setting that provides zero accountability to the players, or of the players. I can show you example after example of scammers willfully committing fraud in the game and openly in the forums and SOE doing nothing in response.


All it takes is someone's parent to delete/cancel an account and all your trust means nothing. It's happened to me more than once.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

ravingbantha
Tue Sep 14, 2004 1:36 pm
#16

Untill ore spawns are able to reach the same levels as every other resource in the game, we will have a large desire for this. Becuase of this we are lucky to find ore for sale at 2 cpu, generally it's around 3-4 cpu. And yes I have looked. I have been fortunate to find a guy that'll sell to me for 1.7cpu. But I only get a full stack from him every other day. I can pull that in a few hours from my field, but I still buy from him regardless. Untill the Spawn % issue is fixed or we as a profession get our head out our butts and start charging more for our products, I will be forced to continue with my static field.


On the note of our prices. There is a thread on my server's forums right now about a doc having charged 45k fora buff, and people are comming to her defence saying it's a doc's right to charge what they see fit to charge. Unbelivable how people stick up for doc's who charge more then normal, but demean us for doing so
MurderDAF
Wed Sep 15, 2004 5:37 am
#17

What do you guys think about lot hiring ? Currently I am hiring 30 lots (from someone with lots of accounts) for 35k each (1.05 million a week). Takes some time to manage them, but helps with the business



IGN
Eedanee (12 pts. Master Architect)
(Vendors @ Desert Oasis Mall -1900, -3865 (Near bestine @ Tatooine))
Cafa
Wed Sep 15, 2004 3:53 pm
#18






MurderDAF wrote:

What do you guys think about lot hiring ? Currently I am hiring 30 lots (from someone with lots of accounts) for 35k each (1.05 million a week). Takes some time to manage them, but helps with the business







Honestly, I think it's great. The problem that I have is that you have ZERO assurances of the value of that agreement. The person could decide, or whomever takes over the account tomorrow, that they want your stuff, take it, and you have no recourse whatsoever within the game. CSRs won't help, no one will. Someone can outright break a contract you have set up through ingame emails and CSRs refuse to use them as any form of evidence.


One of the reasons that cross-lot works better than you're own server is you actually place each other in the position of losing something of similar value and you both have a vested interest in staying out of the others hair as much as possible.


This, almost fundamentally, is the reason why there was little coordination on a large scale in this game until people started using remote voice chat services.


I believe in risk for friendship as much as the next guy, but there's not a single resource I own in a structure that is not owned by one of my toons now since I have been burned so many times by either other users or the system errors.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

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