Architect Archive
Thread: Have to raise price on Heavies, fail to much on Experimentation.
crobsahm wrote:
Im sorry Tendral, I usually dont flame but your an IDIOT!! Experimenting on a heavy you only get 1 out of 3 at 13, thats if your lucky. And it doesnt cost you a peny more? Oh please where did you learn your math? Or are you just that nieve ??
That might be correct if BER 10's didn't sell at all. 27,770 resources is 27,770 resources no matter how you add it up. Getting a good success on one and not so good sucess on another is irrelevant to me if both sell. And to get a BER 13 is a roll of the dice for the most part, it doesn't COST me more to make it if I can still sell it. (which I can)
I guess I am nieve because I support 20 harvesters, 2 houses, a PA hall and my City Hall plus a second character that is better at spending money than making it - and still my bank account grows... not sure where I learned my math, but I guess I can add and add and add!
There is an advantage to the serious miner with a heavy.
its not very big but its there.
A medium BER 10 on a high concetration fills up fast. I have had a customer come back to get a heavy becuase he only wanted to check on it every 8-10 days.