Architect Archive
Thread: Architect's Resource List
Page 2 of 2
Carbheat
Tue May 11, 2004 11:25 am
#14
Here are a couple of examples:
Wall module
2200 Low Grade Ore
800 Metal
Fusion generator
11450 Low Grade Ore
5420 Metal
2500 Aluminum
1420 Steel
1250 Copper
1250 Carbonate Ore
1000 Reactive Gas
950 Non-Ferrous Metal
750 Chemical
75 Inert Gas
Heavy mineral harvester
15400 Low Grade Ore
7480 Metal
1540 Steel
1000 Aluminum
500 Chemical
500 Copper
500 Carbonate Ore
400 Reactive Gas
300 Non-Ferrous Metal
150 Inert Gas
As you can see a lot of ore is needed, in fact I am just setting up a lot share so that I can increase the number of harvesters as my Architect struggles to get enough minerals. To make it even worse some Architect schematics require "identical components" so you need a factory and structure factories take 2 slots!
Hope this helps to understand what is needed.
Wall module
2200 Low Grade Ore
800 Metal
Fusion generator
11450 Low Grade Ore
5420 Metal
2500 Aluminum
1420 Steel
1250 Copper
1250 Carbonate Ore
1000 Reactive Gas
950 Non-Ferrous Metal
750 Chemical
75 Inert Gas
Heavy mineral harvester
15400 Low Grade Ore
7480 Metal
1540 Steel
1000 Aluminum
500 Chemical
500 Copper
500 Carbonate Ore
400 Reactive Gas
300 Non-Ferrous Metal
150 Inert Gas
As you can see a lot of ore is needed, in fact I am just setting up a lot share so that I can increase the number of harvesters as my Architect struggles to get enough minerals. To make it even worse some Architect schematics require "identical components" so you need a factory and structure factories take 2 slots!
Hope this helps to understand what is needed.
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