Architect Archive

Thread: Lot Cost Reductions

uberchief
Sat Oct 23, 2004 7:21 pm
#14

This is some of the best news to come out of Beta for us architects. i can run 2 factories at onece now with the same anount of miners out *drool* now if the Ore Mining Units* come i crates ill die happy



Hi'tu Hele / Ogeac Kiemia
Life's a bish, Punch it in the head..
MindlessRouse
Sat Oct 23, 2004 9:06 pm
#15






Paying maintenance on a guild hall or structure factory will automatically convert the lot cost from the old (9 lots for guildhalls, 2 for structure factories) to the new (7 lots for guildhalls, 1 for structure factories). This will unfortunately require you to re-do the Admin list, banlist, permission lists





i dono seems to me like were not ganna have admin anymore....



Ruse
RHSF

TKA Rifleman
yodachaos
Sat Oct 23, 2004 11:37 pm
#16

if so thats going to suck alot.



Master Architect - 12 Point - playing since launch.

Coronet Mall - Marfa Structures.
887,0,-4684
corellia
Elyssa
Sat Oct 23, 2004 11:39 pm
#17

As FlintH said a few posts up, they changed it again since those patch notes were put out.

Check this thread:

http://forums.station.sony.com/swg/board/message?board.id=Player_Association&message.id=4045#M4045


All you have to do now is pay maintenance on it.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

MindlessRouse
Sun Oct 24, 2004 12:03 am
#18

no we have to becouse we will no longer be on the admin list if it resets...


i would suggest taking everything out of your factorys before the 27th



Ruse
RHSF

TKA Rifleman
royalewitcheez
Sun Oct 24, 2004 4:18 am
#19

You all deserved this for a long time. A long time.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
MindlessRouse
Sun Oct 24, 2004 5:27 am
#20










JFreeman wrote:


Then we fixed the ownership transfer problem, but left in the other unfortunate side-effect of causing you to lose all the permissions, admin-list, ban-list and so on.


This morning it was fixed to update when you pay maintenance on it, without wiping out the lists, transferring ownership to admins, bursting into flames, falling over or sinking into the swamp.





ok so it looks like it sould be fine... good news



Ruse
RHSF

TKA Rifleman
Elyssa
Sun Oct 24, 2004 3:47 pm
#21

From today's Beta Patch Notes:



  • Converting a 9-lot guildhall to 7-lot guildhall will NOT wipe-out the Admin, Ban, Hopper and permissions lists. Conversion happens automatically when you pay maintenance.

  • Converting a 2-lot structure factory to a 1-lot factory will NOT wipe-out the Admin, Ban, Hopper and permissions lists. Conversion happens automatically when you pay maintenance.



  • ------
    Elyssa Alexander (Elder Merchant Correspondent)
    12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
    Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

    "Why the big secret? People are smart, they can handle it."
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    Elyssa was 1000% correct
    -Pawlin

    MindlessRouse
    Sun Oct 24, 2004 5:24 pm
    #22

    /crys on Elyssa's shoulder



    Ruse
    RHSF

    TKA Rifleman
    Elyssa
    Sun Oct 24, 2004 5:58 pm
    #23

    /comfort



    ------
    Elyssa Alexander (Elder Merchant Correspondent)
    12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
    Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

    "Why the big secret? People are smart, they can handle it."
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    Elyssa was 1000% correct
    -Pawlin

    Tempus_Blackthorn
    Mon Oct 25, 2004 3:02 pm
    #24


    Yeehaa!!!



    ______________________________________________________________
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    chhenni
    Mon Oct 25, 2004 3:15 pm
    #25


    I blame this one on the forum, it is the forums fault


    Message Edited by chhenni on 10-26-2004 12:17 AM



    -------------------------------------------------------------------------------------
    Matot: Commando/Smuggler/Rebel Pilot Europe-Chimera
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    Cybst0rm
    Mon Oct 25, 2004 4:55 pm
    #26






    Pawlin wrote:

    Wait .. no. NO. This can't be. See this is a good thing for architect that we've been asking for. And we all know that just doesn't happen. SO this must be some sort of typo or clerical error.







    Relax. It IS a typo. They didn't put the 1 in front of the 7. PA halls are now 17 lots and structure factories are 11 lots. lol



    .:Karthes Braxis:.
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    Megacity, Corellia

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