Architect Archive

Thread: Letters I wish I could Send My Momma.. (GCW Issue) 5-4-04

Dvnce
Tue May 04, 2004 11:35 am
#1

This Is what I just posted to the Devs.... today ...



Dear Mom..
I want to tell you that I love you .. I cannot come home as of yet because this war is not over. You and I both know that I must do my part to help squash this rebellion. I am writing this letter to let you know that the rebel scum have discovered that my company has been supplying the emperor with the highest quality Bases and turrets. I know this because this morning the Protocol Delivery Droid that normally delivers me resources I need had been tampered with and had a detonation device installed within it. Sadly one of my apprentices was killed in the blast. The explosion was followed by a small force of rebels trying to gain access to my schematics that I use to help fortify the grand emperor's bases. Luckily there happened to be an imperial detachment arriving at my shop to pick up an order of turrets that quickly squashed these weak rebels.


I can see that I will have to move our operations, and better train my apprentices in being able to conceal there efforts. It is obvious that one of them was followed. Though we are not skilled in fighting we are able to help the emperor by delivering vital messages to spies deep within rebel controlled cities. When we do enough of these missions the Emperor then trusts me enough to give me advanced schematics that then allows me to use my architectural skills to build these bases, and turrets. We have a droid engineer in our company that just was given the honor of building an AT-ST. Our company is getting well trusted within the imperial front that many commanders are bringing me their own advanced schematics that they have earned from the emperor themselves and allowing me to build these structures for them as well..

I truly Love you Mom, if I don't make it home please don't be sad for my Death will bring Honor to our family and our beloved empire. I am proud that you raised me to not be fooled by this rebellion propaganda..


Love
Dvnce



This is what I propose for Crafters to be more involved in the GCW. The faction point system stays as it is.. However, instead of players going to faction recruiters and getting the finished product they instead get a one use schematic, (maybe also get a single componant to go with it.. to prevent schematics from being used..) Then the player would take this schematic(and componant) to the appropriate crafter to have this item made. Weapons to WC .. Armor to AC, Banners, Uniforms to Tailors, Furniture, Bases and Turrets to Architects.. Now The Bases and Turrets though assembled by an architect should require crafted componants from the other professions as well.



For example adv detachment headquuaters could require droid chassis from a DE, Armored segments from a AS, weapon stock from WS, Fabric Paneling from Tailors, So Proposed schematic would be ..



2000 units of metal 2500 units of low grade ore 1500 units of lub oil, 20 walls 5 power core plants 4 data terminals 2 manufacturing mechanisms 4(one of each) crafting stations, 20 armor segments,2 droid chassis,20 adv weapon componants. ( just as an Idea) ..


Now with there being an added resource cost it may be benifical to slightly reduce the actual faction perk point costs of these schematics.. This plan would benefit everyone on so many levels. It would give a more active role in the GCW for crafters that wish to have that part. It would give more items for crafters to build. Still maintain faction point system. And give a renewable income source to all crafters involved. This would touch so many issues that each crafting profession has been asking for since the beginning of service.




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Reegan
Tue May 04, 2004 11:45 am
#2



One potential problem that I can see with this idea. What happens when the crafter you go to gets a crit fail on assembly? Your one shot schematic that you spent all those faction points on just went poof. I think a better idea would to be to provide a limited use schematic, say 3 uses, and just enough of a non buildable subcomponent for those 3 uses? I think I heard something about a proprosed change at one point that would have subcomponents remain after a failed combine, and just loosing the raw resources. If that were added, they could give out just one of the non buildable components.


Other than that, I think its a great idea! I've really been disappointed in the lack of GCW content for non combat types. The ability to make GCW structures that was hinted at in the printed manual was the main reason I had decided on Architect back when I got the game. If something like this were added, I can easily see myself returning to the ranks of the crafters.
Vorpaks
Tue May 04, 2004 1:45 pm
#3

Just a lurking customer looking in.

This sounds like an excellent idea!!

I do foresee complaints about the following:
A.) Doubled cost. 1. Costs faction points to get the schem. 2. Costs money to pay the crafter.
B.) Ability to give faction perks to people who have not earned them. You pay the FP to buy an at-st. You sell the AT-ST to a crafter. The crafter builds the AT-ST and sells it to another player who has not made the FP. I don't see a problem with this, but I do know they must have made faction pets untradeable for a reason.

I loved the letter format by the way, it was excellent. I take offense to the implication that a rebel would try to assasinate you however! We are above such tactics! (crosses fingers behind back) Perhaps you spilled a drink on an imperial officer at a party or something? Or maybe you shouldn't have called Vader's fortress on Vjun a "hovel!"

Message Edited by Vorpaks on 05-04-2004 04:45 PM



Paks
Master Ranger/Master Creature Handler
-I support ATK play

Dvnce
Tue May 04, 2004 1:48 pm
#4






Vorpaks wrote:
Just a lurking customer looking in.

This sounds like an excellent idea!!

I do foresee complaints about the following:
A.) Doubled cost. 1. Costs faction points to get the schem. 2. Costs money to pay the crafter.
B.) Ability to give faction perks to people who have not earned them. You pay the FP to buy an at-st. You sell the AT-ST to a crafter. The crafter builds the AT-ST and sells it to another player who has not made the FP. I don't see a problem with this, but I do know they must have made faction pets untradeable for a reason.

I loved the letter format by the way, it was excellent. I take offense to the implication that a rebel would try to assasinate you however! We are above such tactics! (crosses fingers behind back) Perhaps you spilled a drink on an imperial officer at a party or something? Or maybe you shouldn't have called Vader's fortress on Vjun a "hovel!"

Message Edited by Vorpaks on 05-04-2004 04:45 PM






as far as A .. that is why there should be a slight faction cost reduction...


and as of B .. Yeah .. there is a small point there.. but what really is the difference of someone straight buying faction points to get this pet anyway .. once the deed is activated.. then yeah should no longer be tradeable...



as far as the issue on the rebellion... I cant help if you have a guilty conscience





Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Pawlin
Tue May 04, 2004 3:09 pm
#5






Dvnce wrote:


oh .. and wanted to add... takes an imp to get things done



Or a country bumpkin with a light saber.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Dvnce
Tue May 04, 2004 4:10 pm
#6

ok .. as we all know that the conversations about these issues with the devs are private until permission is given to open it up.. I will tell you that this topic is VERY active in debate right now.. I just wanted to add the second letter I sent to momma.. that I used as an example to a few of our ideas of future possibilities.. Do not take this as any sign of any progress please..


Dear Mom,


Today was another exciting day .. I had a high profile commander order an advanced base from me.. it was obvious the rebels knew about this because imperial rangers were tracking bounty hunters hired to assasinate me. The risk was so great we decided to hire a smuggler that has done some work for the empire getting goods deep inside rebel lines, to secretly move my needed materials and plans to a hidden compound on Lok. After my materials were supplied I had to hire an image designer to give me a disquise so that I could travel un noticed to Lok to finish my work..


Once there I was met with a rather large detachement of Imperial troups that were assigned to gaurd me While I worked.. The bounty hunters managed to track me down .. but thankfully the rangers we able to warn my guards to the rebel forces that the bounty hunter had led to our location in time that they were prepared to defend our production. Upon completion I received orders that this base was to be build on Talus. With the attention we already recieved it was best to use our Smuggler contact to move the finished product to the building sight on Talus.. While guards fought out front the Smuggler was able to get Me and the finished goods out the back .. and safely delivered..


The battle was close buy I am happy to tell you mother that today was a good day for the Empire..


Love


Dvnce...







Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

DeadByNow
Tue May 04, 2004 9:27 pm
#7

dont go overt imp



Elder Jedi
Imperial
Vert'
Perma-Noob
Only Few Remain
LonelyGhost
Tue May 04, 2004 10:19 pm
#8

They could ensure that the person "buying" the schematic is the only one permitted to use it. ALl they have to do is tie the schematic to the character. This could be done in many many ways, but it could be as simple as:


Once the crafter has made the item, the player must return the deed/item to the recruiter to have it "approved" as fitting the requirements for their equipment. They hand over the deed, and get back the actual item.


Or it could be:


The person "buying" the schematic gets a non-tradeable "Key" in addition to the schematic. The key cannot be traded. The item crafted with the schematic (multi-use or not) must be "turned on" with the "Key". You drag and drop the key on the deed/item, and this activates the item for regular use. So, Joe Imp buys an At-St schematic, and gets a 2-use schematic and a single key. He takes the schematic to a DE. The DE gets components from a WS and AS, then crafts the At-St. The deed is useless until it is turned on with the key. The DE trades the new deed to Joe Imp, and Joe drops the key on the deed, and the deed is used and a new At-St appears in his datapad.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Darthdarklord
Tue May 04, 2004 10:52 pm
#9

master arc's dont lose there stuff on critical fail's any more?? i thought?



________________________________ DARKLORD MAXIMUS <CIG> ____ War Master ____ Gorath
Hyperia ¬ City ¬ Research Center

Hyperion ¬ Village ¬ None DISBANDED

Corellian Imperial Guard <CIG>
Holonet : www.zackig.com


Pawlin
Wed May 05, 2004 12:02 am
#10

I should have known you were an imp. /flail


j/k


I think its a good idea. I think that crafting GCW items might just be the one size fits all solution for us.


Regarding crit fails, I think they could just turn off crit fails on the factional 1 use schematics just like they turned them off for our buildings.]






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Dvnce
Wed May 05, 2004 12:38 am
#11

YES .. as of now structure or structure componants do not have a chance for crit fail.. so that is not really a problem.. as far as the rest of the items.. weapons, furniture, armor, the faction costs arent near as that of structures so that is part of the risk ... ( same as handing over that krayt tissue)



hehe.. I had to run delivery missions to pay for dancing lessons that allowed me to dance to pay for architectual school. The emporer happened to pay me more..






Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Dvnce
Wed May 05, 2004 12:42 am
#12






Pawlin wrote:

I should have known you were an imp. /flail


j/k


I think its a good idea. I think that crafting GCW items might just be the one size fits all solution for us.


Regarding crit fails, I think they could just turn off crit fails on the factional 1 use schematics just like they turned them off for our buildings.]









oh .. and wanted to add... takes an imp to get things done




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Dvnce
Wed May 05, 2004 12:51 am
#13

Oh .. I also want to add that a proposed idea to this was that it would require a certain faction rank.. and master craftsman certification..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

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