Architect Archive
Thread: Auto Relisting Items: Thoughts and Feelings.
Elyssa wrote:
DocSchlock wrote:
This is one of the top issues in the Merchant forum.
In fact it's #1
Clicky
I assume that this is a big item for all of us since most of us are merchants. I'd really love to have it myself.
I will support Elyssa on getting this for the merchant prof.
Couldn't agree more. My alt was a crafter and one of the reasons he was eventually deleted was that I'd spend as much time updating as I did creating. And that got really really boring after a month or three.
/signswholeheatedly
I agree, too much time lost relisting. It needs to be "fixed" somehow.
______________[ Mon Cal Fish of The Stars ]______________
G i l ' P a x D a x
============ Master Fencer, Master Pikefish ===========
~Voronwe, Master Merchant, Master Swordman~
~Kaa'lei, Master Artisan, Master Architect, Master Pikewoman~
~Gil'Pax Curios and Store, South Crimson City, Talus, Kauri~
¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾
Agree.
Too much time required, too easy to make mistakes.
For those who say that items should not stick around for that long (and I'm sure very few readers in this forum will be addressed), I got some words for you. Two days ago I sold out my entire stock of deep crust chemical extractors because of the best spawn of armorsmith-friendly polymer since CU. The wealthy armorsmiths all put out multi-million unit orders, thereby triggering the Great Polymer Rush of Wanderhome. Within 24 hours my entire stock was sold out. Most ofthe individual deedshad been relisted several times. If I had kept the materials around waiting to build them until they were likely to sell within a month,most of themwould not have been built, because my normal monthly sales of heavy chems are a fraction of what I sold in one day. Isuspect thatif I had had more in stock, or another schematic ready to go, I would have been able to sell several times as many as I did.
Saego, Wanderhome.