Architect Archive

Thread: Wall runs of more than 100?

octobe
Wed Jul 28, 2004 8:52 am
#1


Since you need 1000 structure modules to do a factory run of 100 walls, is it impossible to do a factory run of more than 100 walls? Is there a way to make two schematics with the same serial, soI could make 200 walls? Thank you in advance,



Ic-e Natelu

Message Edited by octobe on 07-28-2004 11:54 AM



First the Nazis came for the Communists, I didn't speak up because I wasn't a Communist. Then they came for the Jews, I didn't speak up because I wasn't a Jew. After that they came for the Trade Unionists, I didn't speak up because I wasn't a Trade Unionist. Then they came for the Catholics, I didn't speak up because I was a Protestant. And then they came for me, but there was no one left to speak.

Ic-e Natelu- Avid Forum Reader 8/23/03 - 2/17/05 May be Reincarnated for the CURB

ZenDragonMLS
Wed Jul 28, 2004 8:59 am
#2

Nope. Each time you make a schematic it puts a serial number in there that is unique.


Since the serial number on walls NEVER matters, why do you care? By that I mean, load up the 2000 structure modules, load in schematic #1, let it rip. When it finishes, load up schematic #2, and let it rip.





Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Bandola
Wed Jul 28, 2004 9:08 am
#3






octobe wrote:


Since you need 1000 structure modules to do a factory run of 100 walls, is it impossible to do a factory run of more than 100 walls? Is there a way to make two schematics with the same serial, soI could make 200 walls? Thank you in advance,



Ic-e Natelu


Message Edited by octobe on 07-28-2004 11:54 AM






I make runs of 1000 walls all the time, never bother with less unless I dont have big enough stacks of ore and metal, I cannot remember the last time I made less than 800. This can be done because the structural modules do NOT have to be the same. So, make 1000 structural modules on one schematic and 1000 on a differenet schematic, you can even use different ore and metal in the first schematic from what you use in the second. If you find a few structural modules lying around then throw them in as well. Factory run, hand made, made with different resources, it does not matter, buy some structural modules from somebody else, that will do as well. Then throw them in with your ore and metal needed for the number of walls you want to make and sit back until they are ready.


As I say I usually run 1000 at a time, often I do not have all the structural modules ready, so I make a schematic for 1000 walls still, make sure I put in enough ore and metal to make all 1000 and then run the factory with however many structural modules I have available, usually while other factories are making structurals. These I throw in on the same wall schematic when they are ready and keep going until it is used up.


So, 200 is no problem, but if you have enough of the same ore and metal, why not just make that schematic for 1000 walls, if you run out of the particular ore and metal before you complete the full run then just throw the schematic away, it didn't cost you more than 10 structurals, 300 units of metal and 200 units of ore to make anyway. Hope that explains it.





__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Bandola
Wed Jul 28, 2004 9:10 am
#4






ZenDragonMLS wrote:

Nope. Each time you make a schematic it puts a serial number in there that is unique.


Since the serial number on walls NEVER matters, why do you care? By that I mean, load up the 2000 structure modules, load in schematic #1, let it rip. When it finishes, load up schematic #2, and let it rip.








Sorry Zen, I think my way is better it uses less resources.




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

ZenDragonMLS
Wed Jul 28, 2004 9:12 am
#5

D'oh - I just read Bandola's post and realized that I had completely missed the mark.


He is correct - if you have a single wall schematic for 1000 walls, and you put "N" structure modules into the input hopper, you will get out N/10 walls. Serial numbers NEVER matter for structure modules or walls.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Bandola
Wed Jul 28, 2004 9:14 am
#6

Hehe, go edit out yoiur reply, nobody will be any the wiser... oops yes they will, I quoted you, sorry




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

octobe
Wed Jul 28, 2004 9:35 am
#7

D'oh! How long have I been in this profession again? *runs away and trys to find 3 thing she's learned in the last 9 months"



First the Nazis came for the Communists, I didn't speak up because I wasn't a Communist. Then they came for the Jews, I didn't speak up because I wasn't a Jew. After that they came for the Trade Unionists, I didn't speak up because I wasn't a Trade Unionist. Then they came for the Catholics, I didn't speak up because I was a Protestant. And then they came for me, but there was no one left to speak.

Ic-e Natelu- Avid Forum Reader 8/23/03 - 2/17/05 May be Reincarnated for the CURB

ZenDragonMLS
Wed Jul 28, 2004 9:38 am
#8






Bandola wrote:

Hehe, go edit out yoiur reply, nobody will be any the wiser... oops yes they will, I quoted you, sorry






No problem at all. I make lots of mistakes each day - no point in denying it. Anyone doing software development who claims to be "infallable" is someone to be avoided at all costs.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Cafa
Wed Jul 28, 2004 9:47 am
#9






octobe wrote:

D'oh! How long have I been in this profession again? *runs away and trys to find 3 thing she's learned in the last 9 months"







/grin


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Elyssa
Wed Jul 28, 2004 11:08 am
#10

Someday I hope to be able to play with the big boys and actually *NEED* to make that many walls at once.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Arratarr
Wed Jul 28, 2004 4:39 pm
#11



Elyssa wrote:
Someday I hope to be able to play with the big boys and actually *NEED* to make that many walls at once.





I actually prefer my current state of business. I have some customers that come back to me for harvesters, factories, furniture, etc... but I would have to dedicate a lot more time in order to expand the top level. I also harvest several materials, for an armorsmith, which is probably why I'm so hesitant. I don't have the lots to keep a mobile fleet and have enough factories to compare to what my armorsmith partner has going.

I want to have fun enjoying the game in other ways, not be constantly running from one harvester to another, running schematics, or stuffing 100 houses up for sale.

Right now, I'm comfortable running a couple hundred walls through the factory, being annoyed at how many Generator turbines I have, and keeping only 3-5 Ber 13's of any specific type on the vendor.
Elyssa
Wed Jul 28, 2004 6:40 pm
#12

I've actually spent most of my time acquiring real estate. My goal is to own the entire front line of buildings on the peninsula south of Coronet. I'm getting close.


I kinda like my business the way it is now, too. I buy the grinders' houses for 6k and resell them. I make tons of furniture and watch it trickle out.

I don't build houses on my own and the only harvesters I sell are the ones that either didn't hit max BER or are mediums that I've upgraded.


Every now and then I'll get a custom order, but those are rare.

I'm not rolling in cash, but I can buy anything that I want.


I find that now that I've been just harvesting like mad for a month or so that I've got enough surplus materialsto start making a few of the bigger things for sale rather than personal use. Time will tell.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Cafa
Thu Jul 29, 2004 12:24 am
#13






Elyssa wrote:

Someday I hope to be able to play with the big boys and actually *NEED* to make that many walls at once.







You know, it always helped me to *grow* by having a bank of walls. Almost everything else is minor compared to walls. Their structure is truly the foundation of our profession.


This is also why I'm somewhat vehemently against statues giving ANY xp. Have an architect build 400 walls by hand that he/she mustSELLand nothing else will ever come close to appreciation of attaining Master Architect.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

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