Architect Archive

Thread: NOOOOO! The economy will be RUINED Tomorrow Morning!

TheLateAnakinSolo
Tue Aug 12, 2003 11:46 am
#1

Hereisa changes that will probably take place tomorrow...

Plz go here, if you need proof


http://starwarsgalaxies.station.sony.com/recent_test_updates.jsp?page=In%20Testing



Merchant


  • Fixed an exploit where you could steal things from vendors
  • Fixed the max sale price on vendors being the same as the bazaar.
  • You now have to select "init vendor" from the vendor options after you place your vendor to activate it.


  • Now, the only way to sell items in the game is through trade! No Instant sale for big guns, houses, droids, and everything else that is above 3k!



    I'm ruined!




    - I support keeping & balancing the current combat system
    Face Loran (2 unlocks), Rostek Horn (Jedi Knight), Corbantis
    *April 17th, 2004* to *Sept 13th, 2004.* *Dec 20th, 2004* to *Unknown*
    *****Non-Geo Cave Jedi*****
    JEDI KNIGHT waiting for a FRS fix
    Dont ask me why I'm going for 2 Jedi, because I don't know myself.
    Do or Do not, there is no try.
    TheLateAnakinSolo
    Tue Aug 12, 2003 11:48 am
    #2

    Hereisa changes that will probably take place tomorrow...

    Plz go here, if you need proof


    http://starwarsgalaxies.station.sony.com/recent_test_updates.jsp?page=In%20Testing



    Merchant


  • Fixed an exploit where you could steal things from vendors
  • Fixed the max sale price on vendors being the same as the bazaar.
  • You now have to select "init vendor" from the vendor options after you place your vendor to activate it.


    Now, the only way to sell items in the game is through trade! No Instant sale for big guns, houses, droids, and everything else that is above 3k!



    I'm ruined!




  • - I support keeping & balancing the current combat system
    Face Loran (2 unlocks), Rostek Horn (Jedi Knight), Corbantis
    *April 17th, 2004* to *Sept 13th, 2004.* *Dec 20th, 2004* to *Unknown*
    *****Non-Geo Cave Jedi*****
    JEDI KNIGHT waiting for a FRS fix
    Dont ask me why I'm going for 2 Jedi, because I don't know myself.
    Do or Do not, there is no try.
    Knocky
    Tue Aug 12, 2003 11:49 am
    #3

    You are misreading that statement.


    There are bugs in some vendors in which they will not allow you to charge more than 3000 credits. That is what is being fixed. You can charge whatever you want on your vendor.


    Please reread that statement.

    RovaniDragon
    Tue Aug 12, 2003 11:49 am
    #4

    stop panicking.

    what that means is.....

    sometimes the max a vendor could sell for was 3k.

    this fix is to prevent that from happening so it will return to what ever price you want.
    TheLateAnakinSolo
    Tue Aug 12, 2003 11:49 am
    #5

    Hereisa changes that will probably take place tomorrow...

    Plz go here, if you need proof


    http://starwarsgalaxies.station.sony.com/recent_test_updates.jsp?page=In%20Testing



    Merchant


  • Fixed an exploit where you could steal things from vendors
  • Fixed the max sale price on vendors being the same as the bazaar.
  • You now have to select "init vendor" from the vendor options after you place your vendor to activate it.


    Now, the only way to sell items in the game is through trade! No Instant sale for big guns, houses, droids, and everything else that is above 3k!



    I'm ruined!




  • - I support keeping & balancing the current combat system
    Face Loran (2 unlocks), Rostek Horn (Jedi Knight), Corbantis
    *April 17th, 2004* to *Sept 13th, 2004.* *Dec 20th, 2004* to *Unknown*
    *****Non-Geo Cave Jedi*****
    JEDI KNIGHT waiting for a FRS fix
    Dont ask me why I'm going for 2 Jedi, because I don't know myself.
    Do or Do not, there is no try.
    AmbassadorFrito
    Tue Aug 12, 2003 11:51 am
    #6

    This has to be not true. If it is I am done.



    ____________________________________
    AF Company 9
    I have quit. SOE how did you make the game THIS bad?!
    Pukto
    Tue Aug 12, 2003 11:51 am
    #7

    Sorry, read before you speak. They are fixing some player vendors that were bugged and could only sell at 3k.
    Ebony_Zer
    Tue Aug 12, 2003 11:52 am
    #8

    What the **edit**?!?!?!?!

    This was a bug? Max vendor limit should have been 3k?

    If this is true, I'm quitting SWG.
    SissyBoy
    Tue Aug 12, 2003 11:52 am
    #9

    My understanding is that a bug exists that only allows players to sell things on certain vendors for 3k max. The fix is on the vendors to allow them to charge more money not less.


    I think you've got this one backwards.

    AmbassadorFrito
    Tue Aug 12, 2003 11:53 am
    #10

    That is good.



    ____________________________________
    AF Company 9
    I have quit. SOE how did you make the game THIS bad?!
    TheLateAnakinSolo
    Tue Aug 12, 2003 11:54 am
    #11

    Next time, they sould put it like this...



    Fixed a bug that sometimes made vendors have the same max price as the bazaar...




    - I support keeping & balancing the current combat system
    Face Loran (2 unlocks), Rostek Horn (Jedi Knight), Corbantis
    *April 17th, 2004* to *Sept 13th, 2004.* *Dec 20th, 2004* to *Unknown*
    *****Non-Geo Cave Jedi*****
    JEDI KNIGHT waiting for a FRS fix
    Dont ask me why I'm going for 2 Jedi, because I don't know myself.
    Do or Do not, there is no try.
    OdoJob
    Tue Aug 12, 2003 11:56 am
    #12

    Have you ever thought about building a .... shop?
    Nocali
    Tue Aug 12, 2003 11:59 am
    #13

    Made perfect sense to me, they didn't say they fixed"venders selling items at higher cost then Bazaar."You just reallyneed to read things a 2nd time before flipping out.



    Nol
    Master Architect
    Flurry
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