Architect Archive

Thread: Hey all

Xaed
Wed Jul 09, 2003 9:51 am
#1

rolled a zabrak marksman on intrepid.. just figured id say hi.
Orangutan123
Wed Jul 09, 2003 11:31 am
#2

Hi...


post++;




Glen
Combat Medic | Doctor | Pistoleer
Fredwroc
Sun Sep 21, 2003 9:43 pm
#3

Well, I'm officially starting another character. Catrice of Ahazi.

I'm starting as a medic, don't not much about them, but its a good break from my maxed out character (see signature).

I was just wondering if y'all had any tips you might be able to give a newb medic. (don't worry, I don't talk like this ingame, I RP)



*Catrice Nova*
l'escrimeur mortel

"Ahazi Fencer Society est. 2003"
love raphayl
Ldwater
Mon Sep 22, 2003 1:05 am
#4

1) Start as artisan and pick up medic, that means you get free survey tools to make your meds with.


2) When your first start, try spending some time in the med centers healing peoples wounds, you wont be very effective with stim A's / wound pack A's untill you advanced in org chem and can make stim / wound pack B's


3) Once you can make stim B's you will then be semi-capable in combat. Healing people in combat is the best way to make med xp.


4) Stim B's are also quite popular to buy / sell, so if you can make them cheaply, you can possably sell them and make a few creds out of it.


5) Dont expect tips to provide an income, if anything, take up a combat class and run missions for creds / resources.


Hope that helps




-ldwater
Whitestar_Krimson
Mon Sep 22, 2003 8:02 am
#5






Ldwater wrote:

1) Start as artisan and pick up medic, that means you get free survey tools to make your meds with.


2) When your first start, try spending some time in the med centers healing peoples wounds, you wont be very effective with stim A's / wound pack A's untill you advanced in org chem and can make stim / wound pack B's


3) Once you can make stim B's you will then be semi-capable in combat. Healing people in combat is the best way to make med xp.


4) Stim B's are also quite popular to buy / sell, so if you can make them cheaply, you can possably sell them and make a few creds out of it.


5) Dont expect tips to provide an income, if anything, take up a combat class and run missions for creds / resources.


Hope that helps






1.) Agree completely. Wish I had thought of that.


2.) Agree again. Run a few missions to get some credits, then go to the bazaar and buy some supplies (this saves a lot of time, as opposed to sampling yourself - of course, if you don't care about time, go sample). Make your meds to heal patients before they get there (2 or 3 minimum) because they'll be waiting long enough for you to heal them already.


3.) agree again.


4.) You could try this, but you are going to have a hard time competing with the others on there. I would suggest just saving your stims for number 3.


5.) Um, yea.


6.) Since you're RP'ing this might be a given, but talk to the people while you're healing them. I always try to do this and usually get tipped. Also, unless you're just trying to get xp as fast as possible, or competing with other medics in there, ask the patient if they want you to heal them or id they would like to heal on their own. That simple step might help with tips as well.


7.) When creating your character, increase your mind secondary pools and make your mind at least 900 or 1000. You'll need willpower and focus to be as high as possible so that your mind isn't a factor when healing people.


8.) Sit when you're healing people and don't wear a helmet. This will increase your mind regeneration.


9.) When you're in the med center, be sure to show your medic profession. If you show Artisan or Marksman, no one will know you're main point in being there is to heal people.





Whitestar
------------------------------------------
WT Pharmaceuticals - NW of Moenia, Naboo (4164, -4124) : Co-Owner
Master Surgeon/Novice Combat Medic/Pistoleer

"While I'm alive, no one in my group is going to see the inside of that clone center!"
TkaiWolf
Wed Dec 10, 2003 9:44 pm
#6

I was reading in one of AA's posts about commands, but when looking through alot of his posts...and i do mean alot, i was unable to find the thread that had these commands in them...can anyone point me in the right direction???



Tkai Wolf...Master Doc/Brawler
Kaleena..Soon to be Master Arch/Master Musician
Vrischika
Thu Dec 11, 2003 3:59 am
#7

Well, don't know about anyone else, but I'd quite like to know what the /commands are for interacting with Factories. Mine got stuck yesterday (Infinitely animating radial doodah).


Targeted it and tried /open, but that just gave me a 'Schematic Hopper', which I couldn't take anything out of. No idea how to get to the ingredient or output hoppers, or any of the maintenance stuff.



If it's furniture positioning you need, it's:


/movefurniture FORWARD/BACK (distance)


/rotatefurniture LEFT/RIGHT (degrees)

saintchuck
Thu Dec 11, 2003 1:18 pm
#8

Commands for what?



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
TkaiWolf
Thu Dec 18, 2003 7:37 pm
#9

Thanks for those....Im not sure what commands, i just saw a post thanking someone for the list...and was tyring to find the thread and couldnt....



Tkai Wolf...Master Doc/Brawler
Kaleena..Soon to be Master Arch/Master Musician
Decin
Tue Mar 30, 2004 4:44 am
#10

Just thought I would introduce myself and say hi to all my fellow Teras Kasi Artists out there. I have not posted much on the boards in the past and thought I should start doing so, so here I am. I am a rising TKA on the Bloodfin server, Teras Kasi Expert to be exact. Anyways I'm looking forward to making new friends and meeting all you cool people. Drop me a tell sometime on Bloodfin, name is Ifu (thats an "i") and i'm usually on dant, killing savage quenkers to lvl up. Always looking for a good group to hang with although I also like to frequently go solo. cya all around



Ifu Joni
Master Swordsman + Doctor
[Bloodfin's Fiery Twi'lek]



Cielago
Tue Mar 30, 2004 6:15 am
#11

Good luck with your training !



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



EdmondDantes
Sun Oct 17, 2004 5:34 am
#12

I have been away for the past couple of months moving from one coast to the other....


what changes have been made to Smuggler and when can I expect some good things to come?



_________________________________________
Edmonde Dantes
Make no MYSTake, MYST IS BACK Stronger than EVER!
We have enough Youth, How about a fountain of Intelligence?
kgmkiorys
Sun Oct 17, 2004 6:12 am
#13

Welcome back


That depends on what was the last nerf you saw before moving.

A brief summary could be this :


Positive things :

1. They have fixed the power-up slicing exploit.

2. They have hired a new community relations assistant, her name is Tiggs, and she's still in the process of gettong to know every profession (3 professions a week, last monday she was at dancer i think). She does some efficient work, as far as most of us are concerned, better than TH.

3. Well i'm still searching, but no, no more positive things, apart from JTL approaching, which can lead one to think devs will maybe come back to ground work one day


Negative things :

0. Caylin is leaving his Correspondant role.

1. The crate auto-pulling bug is still present. If you left before it happened you have to know that you now have to pick up every single tool from its crate to slice, AUK,molecular clamp and PLK.. The bug appeared in publish 10.

2. Caylin is leaving his Correspondant role.

3.TH told us that bug wouldn't go live after being shown in test center, it did go live, TH told us it would be fixed in a mini publish, we're at mini publish 10.4 and still nothing (on publish 10.3 we've heard Tiggs say that they didn't even have it assigned it to anybody).

4. Caylin is leaving his Correspondant role.

5. One can expect feign death to suffer from nerf someday since jedis use it to avoid BH death and loss of XP, and BH use it to avoid mission failure.

6. Did i mention that Caylin is leaving his Correspondant role?



Okay, so that's globally the whole thing, of course i must have forgotten some issues, but the main things are here



_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

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