Architect Archive
Thread: Player City Garages?
Anyone that is on TC can you report on whether or not the Devs have added the Garage to our schematics so that it can be put in Player Cities. At first I thought we weren't getting them but when they included the floor plans and screen shots of them this past Friday special I figured I ask around to see whats the deal.
Maller Malice
Mayor of New Aldera, Tatooine
Master Architect
Hey :-)
What's up with the Player City Garages and the garages in the static cities? were they not supposed to be used with the vehicles?
http://starwarsgalaxies.station.sony.com/images/player_buildings/ply_parking2.jpg
http://starwarsgalaxies.station.sony.com/images/player_buildings/player_parking.jpg
Its pretty lame to be able to "pull" a speeder out of your datapad! It would be nice if you don't drop the idea of Garages as I am starting to think you are.
Like if we could "pick up" our vehicles when near the garage. And while we are at it it would be cool if you made an "Animal Nursery" Building
for pets, so you don't pull dewbacks and other mounts out of your datapad.
I have no objections to being able to "store" pets or vehicles when away from the buildings for gaming reasons.
This could also funtion as a moneydrain in Static Cities and an income for Player Cities.... a car or pet is after all not a free pleasure in RL ![]()
With the upcoming speeder patch anyone know if the player city garages are part of this? If they are who can place them? What kind of resources do they take to build, etc? Any input would be greatly appreciated.
Tylok Idau
Sunrunner
Politician 1/1/1/1
Master Artisan
Architect 3/4/4/4
As far as I know they have never been on test center. I don't see how they can drop something in the publish that has not been on test center.
However, I think people will be incredibly annoyed if player cities can't have garages. The art was released a long long time ago. Also, I don't think there is a single garage on Lok or Dantooine. So if your vehicle gets busted up, you have to shuttle to another planet to repair it.
I would be surprised if we got them, but I have my fingers crossed.
Mkappus wrote:As far as I know they have never been on test center. I don't see how they can drop something in the publish that has not been on test center.
However, I think people will be incredibly annoyed if player cities can't have garages. The art was released a long long time ago. Also, I don't think there is a single garage on Lok or Dantooine. So if your vehicle gets busted up, you have to shuttle to another planet to repair it.
I would be surprised if we got them, but I have my fingers crossed.
It's part of their plan to reduce the amount of resources in the game thus creating a delayed money sink into the game (you're out on Dant and so you just destroy that vehicle and use another). More vehicles made more money into harvs. Vehicle repairs on the main worlds=money sink. Power harvestors ber's nerfed and harvs taking more maintenance = money sink. And so forth.
Padre Book
personally im extremely happy with vehicles despite the niggling bugs (we have to expect those) although it is a bit dissapointing they didnt even mention they werent releasing player garages considering they did show us pictures ........oh dear, devs dont do themselves many favours.
but that aside (sorry for the mini hijack) im really chuffed with vehicles ...thanks devs, well done
I was hoping something.. a small garage... but no luck
I don't have the schematic for it.. (maybe a quest? hehe)