Architect Archive

Thread: Player City Garages?

tiberian_death
Tue Dec 02, 2003 7:07 am
#1

Anyone that is on TC can you report on whether or not the Devs have added the Garage to our schematics so that it can be put in Player Cities. At first I thought we weren't getting them but when they included the floor plans and screen shots of them this past Friday special I figured I ask around to see whats the deal.


Maller Malice


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Maller Malice
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ElBlufer
Tue Dec 02, 2003 7:52 am
#2

put this on the TC forum. I want to know also



Elliott Blufer

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NsAFrost
Mon Dec 08, 2003 8:57 am
#3

Hey :-)


What's up with the Player City Garages and the garages in the static cities? were they not supposed to be used with the vehicles?



http://starwarsgalaxies.station.sony.com/images/player_buildings/ply_parking2.jpg
http://starwarsgalaxies.station.sony.com/images/player_buildings/player_parking.jpg


Its pretty lame to be able to "pull" a speeder out of your datapad! It would be nice if you don't drop the idea of Garages as I am starting to think you are.
Like if we could "pick up" our vehicles when near the garage. And while we are at it it would be cool if you made an "Animal Nursery" Building for pets, so you don't pull dewbacks and other mounts out of your datapad.


I have no objections to being able to "store" pets or vehicles when away from the buildings for gaming reasons.


This could also funtion as a moneydrain in Static Cities and an income for Player Cities.... a car or pet is after all not a free pleasure in RL

Tylok
Thu Dec 11, 2003 5:27 pm
#4

With the upcoming speeder patch anyone know if the player city garages are part of this? If they are who can place them? What kind of resources do they take to build, etc? Any input would be greatly appreciated.



Tylok Idau


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SithGauntt
Mon Dec 15, 2003 8:48 am
#5

Good Question.




Dev?





Darksid Darkorder
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Redael
Mon Dec 15, 2003 10:02 am
#6

/bump
Mkappus
Mon Dec 15, 2003 10:56 am
#7

As far as I know they have never been on test center. I don't see how they can drop something in the publish that has not been on test center.


However, I think people will be incredibly annoyed if player cities can't have garages. The art was released a long long time ago. Also, I don't think there is a single garage on Lok or Dantooine. So if your vehicle gets busted up, you have to shuttle to another planet to repair it.


I would be surprised if we got them, but I have my fingers crossed.




Goliath
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Magdalene
Mon Dec 15, 2003 1:03 pm
#8

Are these going in with the vehicle publish? If so, what rank allows them?
fatgit
Tue Dec 16, 2003 11:36 am
#9

Grrrr despite putting the damned thins on the city building pages, they didnt add garages in this patch, that is totally sucky - theres nowhere on advance planets to repair your vehicles :/
PadreBook
Tue Dec 16, 2003 3:17 pm
#10



Mkappus wrote:

As far as I know they have never been on test center. I don't see how they can drop something in the publish that has not been on test center.

However, I think people will be incredibly annoyed if player cities can't have garages. The art was released a long long time ago. Also, I don't think there is a single garage on Lok or Dantooine. So if your vehicle gets busted up, you have to shuttle to another planet to repair it.

I would be surprised if we got them, but I have my fingers crossed.






It's part of their plan to reduce the amount of resources in the game thus creating a delayed money sink into the game (you're out on Dant and so you just destroy that vehicle and use another). More vehicles made more money into harvs. Vehicle repairs on the main worlds=money sink. Power harvestors ber's nerfed and harvs taking more maintenance = money sink. And so forth.

Padre Book
Mkappus
Tue Dec 16, 2003 3:32 pm
#11

I just find it very odd they put up art on player garages in the first release of art before cities even went live. Then not a peep about them. If they never would have shown them to us no big deal about not getting them. Since they showed them to us, I think we all expected them.



Goliath
Master Shipwright, Master Architect, Master Artisan
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Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Jonni
Tue Dec 16, 2003 4:12 pm
#12

personally im extremely happy with vehicles despite the niggling bugs (we have to expect those) although it is a bit dissapointing they didnt even mention they werent releasing player garages considering they did show us pictures ........oh dear, devs dont do themselves many favours.


but that aside (sorry for the mini hijack) im really chuffed with vehicles ...thanks devs, well done





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Chibi-Bar
Wed Dec 17, 2003 6:00 am
#13

I was hoping something.. a small garage... but no luck I don't have the schematic for it.. (maybe a quest? hehe)






Sasheria Windsong

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